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AI 🤖 Find me cards equivalent to: Prisoner's Dilemma

Equivalent cards to Prisoner's Dilemma (red) that use similar group decision or voting mechanics:
1. Game of Chaos — Players flip coins and choose to continue or not.
2. Tempt with Vengeance — Offers a tempting choice to opponents.
3. Grudge Keeper — Interacts with voting decisions.


Reason: These cards involve decisions, voting, or tempting mechanics fitting a group interaction theme in red.

Results:

Game of Chaos #65821 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • To “double the life stakes” means to double the amount of life lost or gained.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

    Grudge Keeper #28 Creature — Zombie Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Grudge Keeper’s ability considers only the vote that caused it to trigger, not any previous votes, even if they were caused by the same permanent.
  • If one of your opponents has additional votes because of Brago’s Representative, and that player votes for more than one choice you didn’t vote for, that player will lose only 2 life.
  • If you have additional votes because of Brago’s Representative, and you vote for more than one choice, an opponent will lose 2 life only if they voted for none of those choices.
  • The spell or ability that caused you to vote will finish resolving before Grudge Keeper’s ability is put on the stack. The ability will be put on the stack even if the results of the vote cause Grudge Keeper to leave the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 5.03 USD
    Cardmarket 0.2 EUR / 2.16 EUR
    Cardkingdom 0.35 USD / 6.99 USD
    Cardsphere 0.28 USD
    Manapool 0.2 USD / 3.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.

    Prisoner's Dilemma #344 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • Choices are made during the resolution of Prisoner's Dilemma, so any responses to Prisoner's Dilemma must be made without knowing the outcome of those choices. Have fun iterating!
  • Prices

    Seller Price
    Tcgplayer 1.38 USD
    Cardkingdom 2.29 USD
    Cardsphere 1.24 USD
    Manapool 2.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence. Flashback

    Tempt with Vengeance #239 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • After each opponent has decided, the effect happens simultaneously for each one who accepted the offer. Then, the effect happens again for you a number of times equal to the number of opponents who accepted.
  • Your opponents decide in turn order whether or not they accept the offer, starting with the opponent on your left. Each opponent will know the decisions of previous opponents in turn order when making their decision.
  • Prices

    Seller Price
    Tcgplayer 0.33 USD
    Cardmarket 0.33 EUR
    Cardkingdom 0.69 USD
    Cardsphere 0.26 USD
    Manapool 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.

    Game of Chaos Sorcery Normal

    Grudge Keeper Creature — Zombie Wizard Normal - ~$2.15

    Prisoner's Dilemma Sorcery Normal - ~$1.74

    Tempt with Vengeance Sorcery Normal - ~$0.35

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