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AI 🤖 Find me cards equivalent to: Prisoner's Dilemma

Equivalent cards to Prisoner's Dilemma would focus on red/blue (Izzet) group decision, chaos, or political effects. Consider:

  • Game of Chaos (Red, coin flips, player interactions)
  • Covenant of Minds (Blue, choice/political draw)
  • Fact or Fiction (Blue, opponent chooses piles)
  • Temp with Vengeance (Red, tokens based on player choices)

All encourage group interaction or tricky decisions, like Prisoner's Dilemma.

Results:

Covenant of Minds #105 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • The targeted opponent has two options: Let you have the three revealed cards or let you have five unknown cards. Note that if the opponent goes with the first option, you put cards into your hand rather than draw them (in case something like Hoofprints of the Stag cares about that), but if the opponent goes with the second option, you actually draw cards.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 0.72 USD
    Cardmarket 0.18 EUR / 0.43 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.31 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.

    Fact or Fiction #1995 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Piles may be empty.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

    Game of Chaos #65821 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • To “double the life stakes” means to double the amount of life lost or gained.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

    Prisoner's Dilemma #344 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • Choices are made during the resolution of Prisoner's Dilemma, so any responses to Prisoner's Dilemma must be made without knowing the outcome of those choices. Have fun iterating!
  • Prices

    Seller Price
    Tcgplayer 1.47 USD
    Cardkingdom 1.99 USD
    Cardsphere 1.24 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence. Flashback

    Covenant of Minds Sorcery Normal - ~$1.95

    Fact or Fiction Instant Normal

    Game of Chaos Sorcery Normal

    Prisoner's Dilemma Sorcery Normal - ~$3.56

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