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"Find me cards equivalent to: Profane Transfusion"

Equivalent cards to Profane Transfusion (black sorceries related to life total exchange or manipulation):
1. Reverse the Sands – Does not create tokens, but exchanges life totals among any number of players. (White sorcery, not black.)
2. Soul Conduit – Exchanges life totals between two players. (Artifact, not black or sorcery.)
3. Sorín's Vengeance – Target player loses 10 life, you gain 10 life. (Black sorcery, life swing but no token or exchange.)

No exact black sorcery equivalents exist. Profane Transfusion is unique in being a black sorcery that exchanges life totals and creates a token from the difference.

Closest black sorcery alternatives:

  • Profane Transfusion (your searched card)
  • Sorín's Vengeance (massive life swing, but no exchange or token)
  • Exsanguinate (all opponents lose X life, you gain X life)
  • Debt to the Deathless (white-black, life drain)


Reason:
No other black sorcery exchanges life totals and creates a token; all alternatives only affect life totals.

Found Cards

5 Results

Debt to the Deathless

Exsanguinate

Profane Transfusion

Reverse the Sands

Soul Conduit

Debt to the Deathless #RVR-176 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each opponent loses two times X life. You gain life equal to the life lost this way.

    Exsanguinate #CMM-156 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Players can lose more life than they have. For example, say you're playing a multiplayer game in which one of your opponents has 3 life and your other opponent has 10 life. If you cast Exsanguinate with X of 4, your opponents will wind up at -1 life and 6 life, respectively. You'll gain 8 life.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each opponent loses X life. You gain life equal to the life lost this way.

    Profane Transfusion #85968 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 9
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If a player can't gain life, that player can't exchange life totals with a player with a higher life total. Similarly, a player who can't lose life can't exchange life totals with a player with a lower life total.
  • Use the difference between the life totals after the exchange to determine the size of the Horror token. Because replacement effects can modify the life gain and life loss, this number may be different from what it was before the exchange.
  • When life totals are exchanged, each player gains or loses the amount of life necessary to equal the other player's life total. For example, if one player has 10 life and the other has 17 life, the first player gains 7 life and the other one loses 7 life. Replacement effects may modify these gains and losses, and triggered abilities may trigger on them.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.

    Reverse the Sands #75 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You can’t split up a life total when you redistribute it. For example, suppose that in a two-player game your life total is 5 and your opponent’s life total is 15 when Reverse the Sands starts to resolve. You can choose to (a) leave the life totals as they are or (b) make your life total 15 and your opponent’s 5. You can’t choose to make your life total 20 and your opponent’s 0.
  • You choose which player gets which life total when the spell resolves.
  • Prices

    Seller Price
    Manapool 0.65 USD
    Cardkingdom 1.99 USD
    Cardmarket 0.54 EUR
    Tcgplayer 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Redistribute any number of players' life totals. (Each of those players gets one life total back.)

    Soul Conduit #158 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a player can’t gain life, that player can’t exchange life totals with a player with a higher life total. If a player can’t lose life, that player can’t exchange life totals with a player with a lower life total. In either of these cases, neither player’s life total will change.
  • If one of the targeted players is an illegal target when the activated ability tries to resolve, the exchange won’t happen. Neither player’s life total will change.
  • In a Two-Headed Giant game, each player is considered to have the same life total as their team. If the two targeted players are on different teams, the teams will end up exchanging life totals. If the two targeted players are teammates, nothing will happen.
  • When the life totals are exchanged, each player gains or loses the amount of life necessary to equal the other player’s previous life total. For example, if Player A has 5 life and Player B has 3 life before the exchange, Player A will lose 2 life and Player B will gain 2 life. Replacement effects may modify these gains and losses, and triggered abilities may trigger on them.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD / 2.49 USD
    Cardmarket 0.76 EUR / 2.39 EUR
    Manapool 0.25 USD / 3.01 USD
    Tcgplayer 0.51 USD / 4.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Two target players exchange life totals.