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AI 🤖 Find me cards equivalent to: Proteus Staff

Equivalent cards to Proteus Staff (blue, manipulation of creatures/library):
1. Polymorph – Turns a creature into the top creature card of your library.
2. Reality Scramble – Red, but similar effect; shuffles a permanent into the library for a new one.
3. Mass Polymorph – Exiles all creatures you control, reveals from the top until that many creatures.
4. Sudden Substitution – Swaps a creature with a noncreature permanent.


Reason: All manipulate creatures by replacing or transforming them, especially Polymorph, which is the closest blue equivalent.

Results:

Mass Polymorph #M11-64 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • All creatures you put onto the battlefield with Mass Polymorph enter at the same time.
  • Any abilities that trigger during the resolution of Mass Polymorph (such as a creature's "enters" ability) will wait to be put onto the stack until Mass Polymorph finishes resolving. The player whose turn it is will put all of their triggered abilities on the stack in any order, then each other player in turn order will do the same. (The last ability put on the stack will be the first one that resolves.)
  • If the number of creatures you exile is greater than the number of creature cards remaining in your library, you'll wind up revealing your entire library, putting all creature cards revealed that way onto the battlefield, then shuffling your library.
  • The creatures you exile with Mass Polymorph remain exiled for the rest of the game.
  • Prices

    Seller Price
    Tcgplayer 1.34 USD
    Cardmarket 0.43 EUR
    Cardkingdom 0.79 USD
    Cardsphere 1.24 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, thenshufflethe rest of the revealed cards into your library.

    Polymorph #90★ Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If there are no creatures in the player’s library, then the target creature is still destroyed, you see all the cards in that player’s library, and then they shuffle and continue play.
  • A “creature card” is any card with the type creature, even if it has other types such as artifact, enchantment, or land. Older cards of type summon are also creature cards.
  • If the targeted creature is an illegal target by the time Polymorph would resolve, the entire spell doesn’t resolve. Nothing else happens.
  • If there are no creature cards in the player’s library, all the cards in that library are revealed, then the library is shuffled. (The targeted creature remains destroyed.)
  • If the targeted creature has indestructible, it’s still a legal target — it just isn’t destroyed. The rest of Polymorph’s effect happens as normal.
  • Prices

    Seller Price
    Tcgplayer 1.39 USD / 32.4 USD
    Cardmarket 0.96 EUR / 10.48 EUR
    Cardkingdom 34.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.

    Proteus Staff #230 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.59 USD / 29.01 USD
    Cardmarket 2.69 EUR / 18.89 EUR
    Cardkingdom 3.99 USD / 20.99 USD
    Cardsphere 4.71 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery.

    Reality Scramble #70723 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Retrace

    Rules

  • Casting a card by using its retrace ability works just like casting any other spell, with two exceptions: You’re casting it from your graveyard rather than your hand, and you must discard a land card in addition to any other costs.
  • Casting a card with retrace from your graveyard follows the normal timing rules for its card type.
  • In most cases, at least one card in your library (the card you put on the bottom of your library) will share a card type with the target permanent. However, in some unusual situations, no cards in your library share a card type with the permanent (perhaps because the permanent was a token or its types were changed). In that case, you’ll reveal your entire library, put nothing onto the battlefield, and put the cards back in a random order.
  • Reality Scramble can target any permanent you own, including those another player controls. A token’s owner is the player who created it.
  • The target permanent’s last known existence on the battlefield is checked to determine its types.
  • When a retrace card you cast from your graveyard resolves or is countered, it’s put back into your graveyard. You may use the retrace ability to cast it again. If it’s your turn, you may do so before any other player may take actions to try to remove it from your graveyard.
  • You’ll stop as soon as you reveal a card that shares any card types with the target permanent. For example, if the target permanent is an artifact creature, you’ll stop as soon as you reveal a card that’s an artifact or a creature.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

    Sudden Substitution #11 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A mana ability is an ability that produces mana, not an ability that costs mana.
  • If a permanent spell is exchanged this way, its new controller will control the permanent it becomes.
  • If the exchange doesn't happen but the spell is still a legal target, its controller may choose new targets for it.
  • If the target spell or the target creature is an illegal target as Sudden Substitution resolves, the exchange won't happen. If both targets are legal but are both controlled by the same player, the exchange won't happen.
  • In a multiplayer game, if the controller of one of the objects leaves the game after Sudden Substitution resolves, the effect that gave them control of the spell or permanent expires. If the spell is still on the stack, the player who gains control of it this way can't choose new targets for it.
  • The exchange lasts indefinitely. It doesn't expire for the spell if the creature changes zones or leaves the game, or vice versa.
  • The noncreature spell is still on the stack after exchanging control, and the creature is still on the battlefield.
  • After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
  • Casting a spell with split second won't affect spells and abilities that are already on the stack.
  • If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
  • Players may turn face-down creatures face up while a spell with split second is on the stack.
  • Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
  • Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
  • Prices

    Seller Price
    Tcgplayer 3.36 USD
    Cardmarket 1.63 EUR / 0.98 EUR
    Cardkingdom 3.99 USD
    Cardsphere 4.09 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Exchange control of target noncreature spell and target creature. Then the spell's controller may choose new targets for it.

    Mass Polymorph Sorcery Normal - ~$0.95

    Polymorph Sorcery Normal - ~$16.04

    Proteus Staff Artifact Normal - ~$11.98

    Reality Scramble Sorcery Normal

    Sudden Substitution Instant Normal - ~$2.81

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