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"Find me cards equivalent to: Psychomancer"

Equivalent cards to Psychomancer (color: Black, Artifact Creature, life drain on artifact death/exile):
1. Disciple of the Vault — Whenever an artifact is put into a graveyard, target opponent loses 1 life.
2. Marionette Master — Whenever an artifact you control is put into a graveyard, target opponent loses life equal to Marionette Master's power.
3. Nadier’s Nightblade — Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life (not artifact-specific, but similar effect).
4. Revel in Riches — Whenever a creature an opponent controls dies, create a Treasure artifact; also a win-con for lots of dead creatures.

All above are black and interact with artifacts or dying permanents, similar to Psychomancer.

Found Cards

4 Results

Disciple of the Vault

Marionette Master

Psychomancer

Revel in Riches

Disciple of the Vault #62 Creature — Human Cleric

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an artifact is put into a graveyard at the same time as Disciple of the Vault, its ability triggers for that artifact.
  • Prices

    Seller Price
    Cardmarket 0.32 EUR / 3.5 EUR
    Cardkingdom / 12.99 USD 1.49 USD
    Tcgplayer / 11.67 USD 1.09 USD
    Manapool / 6.65 USD 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.

    Marionette Master #90s Creature — Human Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Fabricate

    Rules

  • Artifact tokens that are sacrificed or destroyed are put into their owner's graveyard before ceasing to exist. If you controlled the token, Marionette Master's last ability will trigger.
  • Fabricate doesn't cause the creature with the ability to enter the battlefield with +1/+1 counters already on it. For example, Weaponcraft Enthusiast will enter the battlefield as a 0/1 creature, then its fabricate ability goes on the stack. Players may take actions (such as casting instants) while the ability is waiting to resolve.
  • If Marionette Master and an artifact you control are put into a graveyard at the same time, Marionette Master's ability triggers.
  • If Marionette Master's power is negative, the target opponent doesn't lose (or gain) life.
  • If you can't put +1/+1 counters on the creature for any reason as fabricate resolves (for instance, if it's no longer on the battlefield), you just create Servo tokens.
  • The amount of life lost is determined as Marionette Master's last ability resolves. If Marionette Master is no longer on the battlefield, use its power as it last existed on the battlefield to determine how much life is lost.
  • You choose whether to put +1/+1 counters on the creature or create Servo tokens as the fabricate ability is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.
  • Prices

    Seller Price
    Manapool 4.16 USD
    Cardkingdom 9.99 USD
    Tcgplayer 6.72 USD
    Cardmarket 4.5 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.

    Psychomancer #51 Artifact Creature — Necron Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Necron
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.43 USD
    Cardmarket 0.53 EUR
    Manapool 1.01 USD
    Cardkingdom 0.99 USD / 3.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Harbinger of Despair — Whenever this creature or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life.

    Revel in Riches #1830 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • If an opponent's creature dies at the same time that Revel in Riches is destroyed, you'll get a Treasure.
  • If the second ability of Revel in Riches causes you to win the game, please refrain from throwing your Treasure tokens into the air as this may distract or injure other players.
  • If you don't control ten Treasures as the second ability of Revel in Riches resolves, you won't win the game.
  • If you don't control ten Treasures as your upkeep begins, the second ability of Revel in Riches won't trigger. You can't take any actions during your turn before your upkeep begins.
  • Prices

    Seller Price
    Cardkingdom 47.99 USD
    Tcgplayer 39.38 USD
    Manapool 39.34 USD
    Cardmarket 21.73 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with ",Sacrificethis token: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.