🤖 ManaHive AI
"Find me cards equivalent to: Pyrewood Gearhulk"
There isn’t a card exactly equivalent to your custom Pyrewood Gearhulk, but here are similar cards within green and red that share some aspects:
- End-Raze Forerunners (G) – Grants creatures +2/+2, vigilance, and trample until end of turn.
- Ogre Battledriver (R) – Gives creatures +2/+0 and haste as they enter.
- Siege-Gang Commander (R) – Makes extra creatures on ETB.
- Craterhoof Behemoth (G) – Gives all creatures bonuses and trample on ETB.
Reason: No official card grants both vigilance and menace plus the rest of the effects; these are the closest in functionality for G/R within the artifact creature/creature space.
Found Cards
5 Results
Craterhoof Behemoth
End-Raze Forerunners
Ogre Battledriver
Pyrewood Gearhulk
Siege-Gang Commander
Craterhoof Behemoth #375 Creature — Beast
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Mythic |
| Converted Cost: | 8 |
| Power/Toughness: | 5/5 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Haste
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Haste When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.End-Raze Forerunners #214 Creature — Boar
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Rare |
| Converted Cost: | 8 |
| Power/Toughness: | 7/7 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Haste
Trample
Vigilance
Rules
Text
Vigilance, trample, haste When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.Ogre Battledriver #227 Creature — Ogre Warrior
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 3/3 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Text
Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack andPyrewood Gearhulk #216p Artifact Creature — Construct
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Mythic |
| Converted Cost: | 6 |
| Power/Toughness: | 7/7 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Menace
Vigilance
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Vigilance, menace When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn.Siege-Gang Commander #143s Creature — Goblin
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Rare |
| Converted Cost: | 5 |
| Power/Toughness: | 2/2 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: | |
| Tokens: |