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"Find me cards equivalent to: Quantum Riddler"

Equivalent cards to Quantum Riddler (blue, Sphinx, flying, card draw on ETB, hand-size/bonus draw effect):
1. Cloudkin Seer — Blue, Flying, ETB draw a card.
2. Dream Eater — Blue, Sphinx, Flying, ETB surveil 4 and bounces a card.
3. Consecrated Sphinx — Blue, Sphinx, Flying, draws cards whenever opponent draws.
4. Scholar of the Lost Trove — Blue, Sphinx, Flying, cast a spell from graveyard on ETB.
5. Sphinx of Foresight — Blue, Sphinx, Flying, scry bonus if in opening hand.

All these offer blue, flying, and some form of card advantage, like Quantum Riddler. None have the exact hand size/draw-bonus combo, but they are closest in function and flavor.

Found Cards

6 Results

Cloudkin Seer

Consecrated Sphinx

Dream Eater

Quantum Riddler

Scholar of the Lost Trove

Sphinx of Foresight

Cloudkin Seer #25 Creature — Elemental Wizard

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, draw a card.

    Consecrated Sphinx #7023 Creature — Sphinx

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 4/6
    Types:
  • Creature
  • SubTypes:
  • Sphinx
  • Languages:
    EDH Bracket Attr:
    Game Changer
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If each player controls a Consecrated Sphinx, their abilities will cause each other to trigger until one player chooses not to draw cards.
  • The ability triggers once for each card an opponent draws. You choose whether to draw two cards as each of those abilities resolves.
  • You may either draw two cards or not draw at all. You can't choose to draw only one card.
  • Prices

    Seller Price
    Tcgplayer 224.41 USD
    Cardmarket 250 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever an opponent draws a card, you may draw two cards.

    Dream Eater #116 Creature — Nightmare Sphinx

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Sphinx
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Flying Surveil

    Rules

  • Dream Eater's reflexive triggered ability triggers even if you have fewer than four cards in your library to surveil.
  • Dream Eater's triggered ability goes on the stack without a target. While that ability is resolving, after you've surveilled, the reflexive triggered ability triggers and you pick a target nonland permanent to be returned to its owner's hand. This is different from effects that say "If you do . . ." in that you choose the target after having surveilled.
  • When you surveil, you may put all the cards you look at back on top of your library, you may put all of those cards into your graveyard, or you may put some of those cards on top and the rest of them into your graveyard.
  • You perform the actions stated on a card in sequence. For some spells and abilities, you'll surveil last. For others, you'll surveil and then perform other actions.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Manapool 0.15 USD
    Cardmarket 0.19 EUR
    Tcgplayer 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Flying When this creature enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

    Quantum Riddler #72p Creature — Sphinx

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/6
    Types:
  • Creature
  • SubTypes:
  • Sphinx
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Warp

    Rules

  • If an effect instructs you to draw more than one card, Quantum Riddler’s replacement effect applies to that entire instruction, not the individual card draws represented by the instruction. For example, if you control Quantum Riddler and you cast Decode Transmissions while you have no other cards in your hand, Quantum Riddler’s replacement effect will apply, and you’ll draw three cards instead of two.
  • Once a replacement effect has been applied to an event, it can’t be applied again to the newly modified event. For example, once Quantum Riddler’s replacement effect has modified the “draw two cards” instruction of Decode Transmissions, Thought Reflection’s replacement effect can double the resulting card draws without Quantum Riddler’s replacement effect applying again.
  • Quantum Riddler’s replacement effect applies to an instruction to draw more than one card before any replacement effects apply to individual cards drawn. For example, if you control Thought Reflection (an enchantment with “If you would draw a card, draw two cards instead.”) and you cast Decode Transmissions while you have one or fewer other cards in your hand, you’ll apply Quantum Riddler’s replacement effect first, changing the “draw two cards” instruction to “draw three cards.” Then Thought Reflection’s replacement effect will apply to each of those three individual card draws, causing you to draw a total of six cards.
  • Prices

    Seller Price
    Cardkingdom 59.99 USD / 84.99 USD
    Manapool 48.55 USD / 58.51 USD
    Cardmarket / 55.86 EUR 50.2 EUR
    Tcgplayer 45.04 USD / 45.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, draw a card. As long as you have one or fewer cards in hand, if you would draw one or more cards, you draw that many cards plus one instead. Warp

    Scholar of the Lost Trove #496 Creature — Sphinx

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Sphinx
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • If you cast an artifact spell this way, it won’t be exiled if it would be put into your graveyard this turn.
  • If you wish to cast the target card, you must cast it while the triggered ability is resolving. You can’t cast it later in the turn.
  • Prices

    Seller Price
    Cardmarket / 0.22 EUR 0.18 EUR
    Tcgplayer 0.27 USD
    Cardkingdom 0.49 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.

    Sphinx of Foresight #55 Creature — Sphinx

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Sphinx
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Scry

    Rules

  • If you reveal two Sphinxes of Foresight from your opening hand, you'll scry 3 twice; you won't scry 6. Any cards you put on top of your library the first time you scry 3 will be part of the second time you scry 3.
  • A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 0.49 USD
    Tcgplayer 0.37 USD / 0.75 USD
    Manapool / 0.65 USD 0.15 USD
    Cardmarket 0.85 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1.