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4 Cards Found

AI 🤖 Find me cards equivalent to: Radiating Lightning

Equivalent cards include:

  • Electrickery (Red, similar instant with damage to multiple targets)
  • Pyrotechnics (Red, splits damage among any number of targets)
  • Arc Lightning (Red, divides damage among targets)


Reason: These cards allow you to deal damage to multiple creatures/players at instant or sorcery speed in red, like Radiating Lightning.

Results:

Arc Lightning #97 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If some of the creatures are illegal targets as Arc Lightning tries to resolve, the original division of damage still applies but no damage is dealt to the illegal targets. If all targets are illegal, Arc Lightning doesn’t resolve.
  • You choose how many targets Arc Lightning has and how the damage is divided as you cast the spell. Each target must receive at least 1 damage.
  • Prices

    Seller Price
    Tcgplayer 0.29 USD
    Cardmarket 0.82 EUR / 0.4 EUR
    Cardkingdom 0.79 USD
    Cardsphere 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.

    Electrickery #93 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Overload

    Rules

  • Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
  • If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
  • If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
  • Note that if the spell with overload is dealing damage, protection from that spell's color will still prevent that damage.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.29 USD / 7.43 USD
    Cardmarket 0.81 EUR / 3.11 EUR
    Cardkingdom 5.99 USD
    Cardsphere 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Electrickery deals 1 damage to target creature you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

    Pyrotechnics #263 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If an effect creates a copy of Pyrotechnics, the number of targets and division of damage can’t be changed. The effect that creates the copy may allow you to change the targets, however.
  • If some but not all of Pyrotechnics’s targets become illegal, you can’t change the division of damage. Damage that would have been dealt to illegal targets simply isn’t dealt.
  • You choose how the damage is divided as you cast the spell, not as it resolves. Each target must be assigned at least 1 damage.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD
    Cardmarket 0.11 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Pyrotechnics deals 4 damage divided as you choose among any number of targets.

    Radiating Lightning #313 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Radiating Lightning targets only the player. Creatures that player controls with hexproof will be dealt damage.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD
    Cardmarket 0.22 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.

    Arc Lightning Sorcery Normal - ~$0.56

    Electrickery Instant Normal - ~$2.99

    Pyrotechnics Sorcery Normal - ~$0.2

    Radiating Lightning Instant Normal - ~$0.18

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