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AI 🤖 Find me cards equivalent to: Raging River

Some equivalent cards to Raging River in red that manipulate combat or blockers in unique ways are:

  • Master Warcraft — Controls how blockers are declared.
  • Bedlam — Creatures can’t block.
  • War Cadence — Makes blocking difficult by increasing blocker cost.
  • Disrupt Decorum — Forces opponents’ creatures to attack.


Reason: Red rarely manipulates blocking in the exact Raging River way, but these cards have similar combat disruption effects.

Results:

Bedlam #175 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 8.49 USD
    Cardmarket 3.87 EUR
    Cardsphere 8.32 USD
    Manapool 7.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures can't block.

    Disrupt Decorum #215 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad

    Rules

  • Creatures that enter the battlefield after Disrupt Decorum resolves won't be goaded.
  • Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
  • Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
  • If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
  • If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
  • If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
  • Prices

    Seller Price
    Tcgplayer 1.33 USD / 1.85 USD
    Cardmarket 0.43 EUR / 0.8 EUR
    Cardkingdom 2.29 USD / 3.49 USD
    Cardsphere 0.95 USD
    Manapool 1.36 USD / 1.94 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

    Master Warcraft #209 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You choose attackers and make blocking assignments regardless of whether it's your turn and regardless of whether the creatures are attacking you. Your choices must be legal within the normal rules for attacking and blocking.
  • You can decide that a creature won't block.
  • If the defending player controls a planeswalker, the person who cast Master Warcraft first chooses the complete group of creatures that are going to attack. Then, for each of those creatures, the active player chooses who or what it's going to attack.
  • If a turn has multiple combat phases, this spell can only be cast before the beginning of the Declare Attackers Step of the first combat phase in that turn.
  • Prices

    Seller Price
    Tcgplayer 0.63 USD
    Cardmarket 0.45 EUR / 0.28 EUR
    Cardkingdom 1.79 USD
    Cardsphere 0.7 USD
    Manapool 0.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block.

    Raging River #169 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature enters (or something becomes a creature) after the ability resolves, that creature will not be able to block any creature that was attacking at the time the ability resolved.
  • If a creature is put onto the battlefield attacking after the ability resolves, it can be blocked by any creature that could normally block it (including creatures that entered after the ability resolved).
  • Prices

    Seller Price
    Tcgplayer 140 USD
    Cardmarket 68.63 EUR
    Cardkingdom 229.99 USD
    Cardsphere 149.95 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.

    War Cadence #128 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The ability only applies to blocks declared after it resolves. It will not add costs to any blockers already announced.
  • You can choose X=0. This doesn’t have an effect most of the time, but it does mean that creatures can’t block unless the controller chooses to pay the cost (a cost of zero is not automatically paid). You can use this to make your creatures unable to block an attacker.
  • Prices

    Seller Price
    Tcgplayer 0.58 USD
    Cardmarket 0.22 EUR / 0.16 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.55 USD
    Manapool 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This turn, creatures can't block unless their controller pays for each blocking creature they control.

    Bedlam Enchantment Normal - ~$7.05

    Disrupt Decorum Sorcery Normal - ~$1.6

    Master Warcraft Instant Normal - ~$0.74

    Raging River Enchantment Normal - ~$147.14

    War Cadence Enchantment Normal - ~$0.5

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