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4 Cards Found

AI 🤖 Find me cards equivalent to: Rakdos Firewheeler

Similar cards to Rakdos Firewheeler (black and red, ETB damage):
1. Murderous Redcap – ETB: deals 2 damage (can repeat with persist).
2. Mayhem Devil – Deals damage when permanents are sacrificed (synergistic, not ETB).
3. Flayer of the Hatebound – Whenever a creature ETBs from graveyard, deals damage equal to power to any target.

All are black/red, and can deal damage on entering or by similar trigger. Rakdos Firewheeler uniquely hits both creature and player. Closest direct ETB variant is Murderous Redcap.

Results:

Flayer of the Hatebound #293 Creature — Devil

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: 4/2
Types:
  • Creature
  • SubTypes:
  • Devil
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Undying

    Rules

  • Flayer of the Hatebound is the source of the ability, but it may be another creature that is the source of the damage. If a black creature enters from your graveyard, the ability could target a creature with protection from black, although the damage will be prevented. It couldn't target a creature with protection from red.
  • Flayer of the Hatebound's last ability will trigger even if a creature enters from your graveyard under another player's control.
  • If you cast a creature card from your graveyard, that card will be put on the stack before entering. Flayer of the Hatebound won't trigger.
  • Since damage is dealt by the creature, abilities like lifelink and deathtouch are taken into account, even if the creature has left the battlefield by the time it deals damage.
  • The creature that entered from your graveyard deals damage equal to its current power (including any +1/+1 counters it entered with) to the target permanent or player. If it's no longer on the battlefield when the ability resolves, its last known existence on the battlefield is checked to determine its power.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD
    Cardmarket 0.24 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1counteron it.) Whenever this creature or another creature enters from your graveyard, that creature deals damage equal to its power to any target.

    Mayhem Devil #121 Creature — Devil

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Devil
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A legendary permanent that is put into a graveyard because of the "legend rule" isn't sacrificed.
  • If a permanent is sacrificed to pay a cost of a spell or ability, Mayhem Devil's ability will resolve before that spell or ability. Conversely, if a permanent is sacrificed during the resolution of a spell or ability, that spell or ability will finish resolving before Mayhem Devil's ability is put onto the stack.
  • If you sacrifice Mayhem Devil, its ability triggers.
  • Mayhem Devil itself doesn't allow any player to sacrifice any permanents. Its ability triggers whenever a player sacrifices a permanent because some other spell, ability, or cost instructed the player to do so.
  • You control Mayhem Devil's triggered ability and choose the target, no matter who sacrificed the permanent.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD
    Cardmarket 0.27 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.

    Murderous Redcap #217 Creature — Goblin Assassin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Assassin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Persist

    Rules

  • Murderous Redcap’s power is checked at the time the ability resolves. If it’s left the battlefield by then, its last known information is used.
  • If a creature with persist stops being a creature, persist will still work.
  • If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
  • If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
  • If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.
  • If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.
  • The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
  • When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.
  • Prices

    Seller Price
    Tcgplayer 0.77 USD / 1.55 USD
    Cardmarket 0.24 EUR / 0.82 EUR
    Cardkingdom 1.79 USD
    Cardsphere 0.88 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, it deals damage equal to its power to any target. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1counteron it.)

    Rakdos Firewheeler #213 Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you can't target any opponent with Rakdos Firewheeler's ability, the ability doesn't go on the stack. You can't have it deal 2 damage to any creature or planeswalker. On the other hand, if you do choose two legal targets but either target is illegal when the ability tries to resolve, the other is still affected as appropriate.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.07 USD
    Cardmarket 0.11 EUR / 0.1 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.

    Flayer of the Hatebound Creature — Devil Normal - ~$0.3

    Mayhem Devil Creature — Devil Normal - ~$0.28

    Murderous Redcap Creature — Goblin Assassin Normal - ~$1.01

    Rakdos Firewheeler Creature — Human Rogue Normal - ~$0.17

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