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6 Cards Found

AI 🤖 Find me cards equivalent to: Ral's Staticaster

Equivalent cards to Ral's Staticaster (blue/red, deals 1 damage to creatures):
1. Goblin Electromancer (not direct damage, but similar colors and CMC synergy)
2. Electrostatic Field (deals 1 damage to each opponent when you cast an instant or sorcery)
3. Thermo-Alchemist (deals 1 damage to each opponent, untaps with instant/sorcery)

No exact equivalent dealing to creatures, but Guttersnipe (red, triggers on instants/sorceries) and Cunning Sparkmage (red, tap to deal 1) are close but not both colors. Closest direct equivalent is Cunning Sparkmage, but it's red only.


Reason: Ral's Staticaster is unique for Izzet (UR), so closest are pingers and spell synergies in those colors.

Results:

Cunning Sparkmage #2010-2 Creature — Human Shaman

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 0/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 20.58 EUR / 18.54 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste : This creature deals 1 damage to any target.

    Electrostatic Field #164 Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • Electrostatic Field's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • In a Two-Headed Giant game, Electrostatic Field's triggered ability causes the opposing team to lose 2 life.
  • Prices

    Seller Price
    Tcgplayer 1.24 USD
    Cardmarket 1.1 EUR
    Cardsphere 1.18 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.

    Goblin Electromancer #99 Creature — Goblin Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Two Goblin Electromancers will make instant and sorcery spells you cast cost {2} less to cast, and so on.
  • Goblin Electromancer's effect reduces only generic mana in the spell's total cost.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD
    Cardmarket 0.24 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Instant and sorcery spells you cast cost less to cast.

    Guttersnipe #98 Creature — Goblin Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Guttersnipe's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.
  • In a Two-Headed Giant game, Guttersnipe's ability causes the opposing team to lose 4 life.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 1.9 USD
    Cardmarket 0.24 EUR / 1.25 EUR
    Cardkingdom 0.49 USD / 0.99 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

    Ral's Staticaster #268 Creature — Lizard Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Lizard
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • The number of cards in your hand is checked only as the triggered ability of Ral’s Staticaster resolves. If that number changes later in the turn, its power is unaffected.
  • Whether you control a Ral planeswalker is checked as the ability triggers and as it resolves. After it has resolved while you controlled a Ral planeswalker, Ral’s Staticaster keeps the bonus for the rest of the turn even if you lose your planeswalker.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD
    Cardmarket 0.06 EUR / 0.5 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever this creature attacks, if you control a Ral planeswalker, this creature gets +1/+0 for each card in your hand until end of turn.

    Thermo-Alchemist #162 Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 0/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • In a Two-Headed Giant game, Thermo-Alchemist’s activated ability deals 1 damage to each of your opponents, resulting in the opposing team losing 2 life.
  • Thermo-Alchemist’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. Players can cast spells and activate abilities (such as Thermo-Alchemist’s own activated ability) after the triggered ability resolves but before the spell that caused it to trigger does.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD
    Cardmarket 0.2 EUR
    Cardkingdom 0.39 USD
    Cardsphere 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender : This creature deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap this creature.

    Cunning Sparkmage Creature — Human Shaman Normal - ~$19.56

    Electrostatic Field Creature — Wall Normal - ~$1.17

    Goblin Electromancer Creature — Goblin Wizard Normal - ~$0.23

    Guttersnipe Creature — Goblin Shaman Normal - ~$0.75

    Ral's Staticaster Creature — Lizard Wizard Normal - ~$0.26

    Thermo-Alchemist Creature — Human Shaman Normal - ~$0.24

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