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"Find me cards equivalent to: Ral, Caller of Storms"

Equivalent cards to Ral, Caller of Storms (Legendary Planeswalker — Ral, colors: R, U):
1. Ral, Izzet Viceroy
2. Ral Zarek
3. Jace, Architect of Thought (U, similar in effect and playstyle)
4. Saheeli, Sublime Artificer (U/R, synergistic planeswalker in spellslinger decks)
5. Narset of the Ancient Way (U/R/W, close in color identity)


Reason: All are Izzet (UR) planeswalkers or similar UR control engines, and do similar card draw/damage effects. Ral, Caller of Storms included for reference.

Found Cards

6 Results

Jace, Architect of Thought

Narset of the Ancient Way

Ral Zarek

Ral, Caller of Storms

Ral, Izzet Viceroy

Saheeli, Sublime Artificer

Jace, Architect of Thought #44 Legendary Planeswalker — Jace

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Jace
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • For each library, the search is complete only when you explicitly say it is. For example, you can look through one player's library, set that library down, look at another player's library, choose a nonland card in the first library, then choose a nonland card in the second library. Don't reveal any cards from those libraries to any other player until you exile them.
  • If a card has {X} in its mana cost, you must choose 0 as its value.
  • If you can't cast a card, perhaps because there are no legal targets available, or if you choose not to cast one, it will remain exiled. Jace's ability won't allow you to cast it later.
  • If you cast a card “without paying its mana cost,” you can't pay alternative costs such as overload costs. You can pay additional costs such as kicker costs. If the card has mandatory additional costs, you must pay those.
  • Jace's first ability creates a delayed triggered ability that triggers whenever a creature an opponent controls attacks. It doesn't matter which player or planeswalker that creature is attacking.
  • Piles can be empty. If one of the piles is empty, you choose to put all the revealed cards in your hand or on the bottom of your library.
  • When casting a card this way, ignore timing restrictions based on the card's type. Other timing restrictions, such as “Cast [this card] only during combat,” must be followed.
  • When resolving Jace's third ability, you search each player's library (including yours) and exile the nonland cards before casting any of them.
  • You cast the cards by putting them on the stack one at a time, choosing modes, targets, and so on. The last card you cast will be the first one to resolve.
  • You pick one of your opponents when Jace's second ability resolves. The ability doesn't target that opponent. All players may see the revealed cards and offer opinions. You (not your opponent) choose which pile is put into your hand and which pile is put on the bottom of your library.
  • Prices

    Seller Price
    Cardmarket / 2.49 EUR 0.49 EUR
    Manapool 0.15 USD / 3.11 USD
    Tcgplayer 0.43 USD / 3.9 USD
    Cardkingdom / 4.49 USD 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
    −2 Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
    −8 For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.

    Narset of the Ancient Way #195p Legendary Planeswalker — Narset

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Narset
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Because it's a loyalty ability, Narset's first ability isn't a mana ability. It can be activated only any time you could cast a sorcery. It uses the stack and can be responded to.
  • If a card you discard has {X} in its mana cost, X is considered to be 0.
  • Narset's second ability goes on the stack without a target. While that ability is resolving, you draw a card and may choose to discard a card. When you discard a nonland card this way, the reflexive triggered ability triggers and you pick a target to be dealt damage. This is different from effects that say "If you do . . ." in that you choose a target after looking at the card you draw and players can respond to the reflexive triggered ability knowing how much damage will be dealt.
  • The emblem created by Narset's last ability is colorless. The damage it deals is from a colorless source.
  • You can discard a card even if Narset leaves the battlefield before her middle ability resolves. The reflexive triggered ability will still trigger if you discard a nonland card.
  • Prices

    Seller Price
    Manapool 0.81 USD / 4.99 USD
    Cardmarket / 0.02 EUR 2.1 EUR
    Cardkingdom / 7.99 USD 1.99 USD
    Tcgplayer 1.34 USD / 3.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 You gain 2 life. Add , , or . Spend this mana only to cast a noncreature spell.
    −2 Draw a card, then you maydiscarda card. When youdiscarda nonland card this way, Narset deals damage equal to that card's mana value to target creature or planeswalker.
    −6 You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."

    Ral Zarek #216 Legendary Planeswalker — Ral

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Ral
  • Languages:
    EDH Bracket Attr:
    Extra Turns
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ral Zarek's first ability can target any two permanents. It doesn't matter whether they're tapped or untapped. If the first target is tapped as the ability resolves, it will just stay tapped. Similarly, if the second target is untapped as the ability resolves, it will stay untapped.
  • The five coins you flip for Ral Zarek's last ability aren't called, and no one wins or loses these flips. Abilities that care about a player winning or losing a coin flip won't consider these flips.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD / 0.99 USD
    Tcgplayer / 0.84 USD 0.71 USD
    Cardmarket 0.57 EUR / 0.84 EUR
    Manapool 0.59 USD / 1.11 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Tap target permanent, then untap another target permanent.
    −2 Ral Zarek deals 3 damage to any target.
    −7 Flip five coins. Take an extra turn after this one for each coin that comes up heads.

    Ral, Caller of Storms #265 Legendary Planeswalker — Ral

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Ral
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If some of the targets become illegal for Ral's second ability, the original division of damage still applies, and the damage that would have been dealt to illegal targets isn't dealt at all.
  • Prices

    Seller Price
    Cardkingdom 1.29 USD
    Cardmarket / 0.97 EUR 0.72 EUR
    Manapool 0.6 USD
    Tcgplayer 2.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Draw a card.
    −2 Ral deals 3 damage divided as you choose among one, two, or three targets.
    −7 Draw seven cards. Ral deals 7 damage to each creature your opponents control.

    Ral, Izzet Viceroy #1 Legendary Planeswalker — Ral

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Ral
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If any exiled cards you own are face down, they have no characteristics. If they're normally instants or sorceries, they won't be counted for Ral's second ability.
  • If the target permanent or player becomes an illegal target for the triggered ability of Ral's emblem, the ability doesn't resolve. You don't draw two cards.
  • If you have only one card in your library, Ral's first ability puts it into your hand. Nothing is put into your graveyard.
  • The emblem created by Ral's last ability is colorless. The damage it deals is from a colorless source.
  • The triggered ability of Ral's emblem resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
    −3 Ral deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
    −8 You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."

    Saheeli, Sublime Artificer #534 Legendary Planeswalker — Saheeli

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Saheeli
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If an effect begins to apply to the target artifact before it becomes a copy of another permanent, that effect will continue to apply.
  • If the target artifact becomes a creature the same turn it enters the battlefield, you can't attack with it or use any of its {T} abilities unless it has haste.
  • If the target artifact copies a permanent that's copying something else, it will become whatever the target is copying.
  • If the target artifact is an Equipment attached to a creature and it becomes a copy of a non-Equipment permanent, it becomes unattached. If it becomes a copy of an Equipment, it remains attached.
  • If the target artifact isn't an Equipment and becomes a copy of an Equipment, it'll become unattached when it becomes a non-Equipment artifact again.
  • Saheeli's first ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Saheeli's loyalty ability causes the target artifact to copy the printed values of the target permanent, plus any copy effects that have been applied to it. It won't copy counters on that permanent or effects that have changed its power, toughness, types, color, or so on. Notably, it won't copy effects that made the target permanent become a creature.
  • The target artifact is an artifact in addition to whatever types the second target has, and this exception is copiable. If something else copies the artifact later in the turn, that copy also will be an artifact.
  • Prices

    Seller Price
    Cardmarket 3.37 EUR
    Cardkingdom 1.49 USD
    Manapool 0.9 USD
    Tcgplayer 1.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.
    −2 Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.