BETA

11 Cards Found

AI 🤖 Find me cards equivalent to: Rathi Trapper

Equivalent cards to Rathi Trapper (black, taps to tap creatures):

  • Blight Keeper (can tap for effect, not directly taps creatures)
  • Drana's Silencer (removal, not direct tap, but black creature with control)
  • Nightmare (shares black, but not tap ability)
  • Closest functional equivalents:
    • Impassioned Orator (different effect, but common in black decklists)
    • Merciless Resolve (black common utility)

However, closest direct analog (black, tap to tap creature):

  • Stromgald Crusader and Strongarm Thug are alternate control black creatures but no exact match.
  • Blue frequently gets tapper creatures (ex: Merfolk Seastalkers), but in black, Rathi Trapper is unique.

Summary: Rathi Trapper is unique for black tap effects. Closest equivalents for tappers are usually blue.

Results:

Blight Keeper #378 Creature — Bat Imp

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Bat
  • Imp
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD
    Cardmarket 0.16 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.03 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying , ,Sacrificethis creature: Target opponent loses 4 life and you gain 4 life.

    Drana's Silencer #99 Creature — Vampire Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 6
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.
  • If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
  • If an ability of a creature counts the number of creatures in your party, that number is counted as the ability resolves. If that creature is still on the battlefield when the ability resolves, it'll be counted if appropriate.
  • The value of X is determined only as Drana's Silencer's ability resolves. Once that happens, the value of X won't change later in the turn even if the number of creatures in your party changes.
  • To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.07 USD
    Cardmarket 0.05 EUR / 0.09 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.14 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

    Impassioned Orator #162 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.11 USD / 3.24 USD
    Cardmarket 0.22 EUR / 0.25 EUR
    Cardkingdom 0.35 USD / 2.49 USD
    Cardsphere 0.1 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature you control enters, you gain 1 life.

    Merciless Resolve #123 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Players can respond to this spell only after it’s been cast and all its costs have been paid. No one can try to destroy the creature or land you sacrificed to stop you from casting this spell or to make you sacrifice a different one.
  • You must sacrifice exactly one creature or land to cast Merciless Resolve. You can’t cast it without sacrificing a permanent, and you can’t sacrifice additional permanents.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.35 USD
    Cardmarket 0.07 EUR / 0.24 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell,sacrificea creature or land. Draw two cards.

    Merfolk Seastalkers #ZEN-55 Creature — Merfolk Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Landwalk

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.08 USD
    Cardkingdom 0.35 USD
    Cardsphere 0.07 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Islandwalk (This creature can't be blocked as long as defending player controls an Island.) : Tap target creature without flying.

    Nightmare #6 Token Creature — Nightmare

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 1/1
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Text

    At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1counteron this creature.

    Nightmare #120 Creature — Nightmare Horse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Horse
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner’s graveyard as a state-based action right before the next player gains priority.
  • Nightmare’s power and toughness changes as the number of Swamps you control changes.
  • Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp.
  • The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield.
  • Prices

    Seller Price
    Cardmarket 1464 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.

    Nightmare #12 Token Creature — Nightmare

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 2/3
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.3 USD

    Legalities

    Text

    Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library.

    Rathi Trapper #90 Creature — Human Rebel Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rebel
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.17 USD / 0.33 USD
    Cardmarket 0.08 EUR / 0.24 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Tap target creature.

    Stromgald Crusader #71 Creature — Zombie Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.57 USD / 5 USD
    Cardmarket 0.39 EUR / 1.56 EUR
    Cardkingdom 0.39 USD / 3.49 USD
    Cardsphere 0.56 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from white : This creature gains flying until end of turn. : This creature gets +1/+0 until end of turn.

    Strongarm Thug #165 Creature — Human Mercenary

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Mercenary
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 2.87 USD
    Cardmarket 0.2 EUR / 3.77 EUR
    Cardkingdom 0.35 USD / 3.99 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may return target Mercenary card from your graveyard to your hand.

    Blight Keeper Creature — Bat Imp Normal - ~$0.15

    Drana's Silencer Creature — Vampire Rogue Normal - ~$0.17

    Impassioned Orator Creature — Human Cleric Normal - ~$0.97

    Merciless Resolve Instant Normal - ~$0.24

    Merfolk Seastalkers Creature — Merfolk Scout Normal - ~$0.17

    Nightmare Token Creature — Nightmare Token

    Nightmare Creature — Nightmare Horse Normal - ~$1464

    Nightmare Token Creature — Nightmare Token - ~$0.3

    Rathi Trapper Creature — Human Rebel Rogue Normal - ~$0.27

    Stromgald Crusader Creature — Zombie Knight Normal - ~$1.71

    Strongarm Thug Creature — Human Mercenary Normal - ~$1.66

    Single Scoop: Jenova is Turning Everyone into Mutants! Jenova loves experimenting and her experiments are going to turn all the...
    Much Abrew: Sephiroth Aristocrats (Standard) Now that blocking is unbanned in Standard, is it time for Sephiroth and ...
    Is that a Sleeveless One Ring?! | Commander Clash S18 E18 This week anything goes, and this includes the sleeves!
    The Power of Pauper: No Bans in Pauper! Joe Dyer talks about no bans in Pauper this past BnR!