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"Find me cards equivalent to: Raven's Run"

Equivalent colorless Plane cards similar to Raven's Run (Plane — Shadowmoor) that affect creatures via -1/-1 counters or global combat abilities are:
1. The Aether Flues (Plane — Iquatana)

  • Modifies creatures' abilities and forms, impacting the board.
    2. Grove of the Dreampods (Plane — Muraganda)
  • All creatures have When this creature enters the battlefield, roll the planar die...” (affects all creatures, like wither in Raven’s Run).

There is no direct equivalent to exactly all creatures have wither, but these are similar in being colorless Plane cards with global effects on creatures.


Reason: Plane cards are always colorless and globally affect all creatures or have repeated chaos triggers. None do -1/-1 counters exactly the same way, but these are functionally similar within Planechase.

Found Cards

3 Results

Grove of the Dreampods

Raven's Run

The Aether Flues

Grove of the Dreampods #34 Plane — Fabacin

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 0
Power/Toughness: /
Types:
  • Plane
  • SubTypes:
  • Fabacin
  • Languages:
    Layout:
    Planar

    Rules

  • Both abilities are mandatory. You must put the creature card onto the battlefield, even if you don't want to.
  • If you don't reveal any creature cards from your library, you'll put the cards from your library on the bottom of your library in a random order. Essentially, this will shuffle your library, although you are not shuffling it for purposes of effects that care about a player shuffling a library.
  • Prices

    Seller Price
    Cardmarket 0.64 EUR
    Tcgplayer 1.26 USD
    Cardkingdom 0.39 USD
    Manapool 1.96 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you planeswalk to Grove of the Dreampods and at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Whenever chaos ensues, return target creature card from your graveyard to the battlefield.

    Raven's Run #31 Plane — Shadowmoor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Plane
  • SubTypes:
  • Shadowmoor
  • Languages:
    Layout:
    Planar

    Rules

  • A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
  • A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
  • Damage from creatures with wither affects players and planeswalkers normally.
  • If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
  • If the source of the damage is still on the battlefield at the time that damage is dealt, its characteristics are checked to see if it has wither. If the source has left the battlefield by then, its last existence on the battlefield is checked to see if it had wither.
  • Multiple instances of wither are redundant.
  • Since damage from a creature with wither is real damage, it follows all the other rules for damage. It can be prevented or redirected. When it's dealt, it will cause "Whenever [this creature] deals damage" and "Whenever [this creature] is dealt damage" abilities to trigger.
  • The -1/-1 counters that result from wither remain on the damaged creature indefinitely. They won't be removed if the creature regenerates or the turn ends.
  • The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
  • Wither applies to any damage, not just combat damage.
  • You must target three different creatures when the chaos ability triggers, even if that means you have to target creatures you control. If you can't target three creatures (because there are just two creatures on the battlefield, perhaps), the ability is removed from the stack and does nothing.
  • Prices

    Seller Price
    Cardkingdom 4.99 USD
    Cardmarket 1.67 EUR
    Manapool 5.04 USD
    Tcgplayer 4.23 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All creatures have wither. (They deal damage to creatures in the form of -1/-1 counters.) Whenever chaos ensues, put a -1/-1counteron target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.

    The Aether Flues #10 Plane — Iquatana

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Plane
  • SubTypes:
  • Iquatana
  • Languages:
    Layout:
    Planar

    Rules

  • A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
  • A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
  • If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
  • If you use the first ability of The Aether Flues but there are no creatures in your library, you'll reveal your entire library then shuffle it.
  • The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
  • The first ability of The Aether Flues doesn't target a creature. You don't choose a creature to sacrifice until the ability resolves. Once you choose a creature to sacrifice, it's too late for players to respond.
  • Prices

    Seller Price
    Tcgplayer 2.75 USD
    Cardkingdom 0.39 USD
    Manapool 4.58 USD
    Cardmarket 0.95 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you planeswalk to The Aether Flues and at the beginning of your upkeep, you maysacrificea creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, thenshuffleall other cards revealed this way into your library. Whenever chaos ensues, you may put a creature card from your hand onto the battlefield.