🤖 ManaHive AI
Equivalent cards to Ready (which is a white-green instant providing indestructible and untaps all creatures you control):
1. Heroic Intervention — Instant, G: Permanents you control gain hexproof and indestructible until end of turn.
2. Rootborn Defenses — Instant, W: Creatures you control gain indestructible until end of turn.
3. Make a Stand — Instant, W: Creatures you control get +1/+0 and gain indestructible until end of turn.
4. Eerie Interlude — Instant, W: Exile any number of target creatures you control, return them at end step (saves from destruction).
5. Unbreakable Formation — Instant, W: Creatures you control gain indestructible until end of turn; if cast during main phase, put a +1/+1 counter and they gain vigilance.
None untap all creatures and give indestructible like Ready, but these are the most similar in white and green. Heroic Intervention is closest for green; Rootborn Defenses and Make a Stand for white.
5 Results
Eerie Interlude
Heroic Intervention
Make a Stand
Rootborn Defenses
Unbreakable Formation
Eerie Interlude #16 Instant
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| Rarity: | Rare |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.Heroic Intervention #79 Instant
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| Rarity: | Mythic |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Permanents you control gain hexproof and indestructible until end of turn.Make a Stand #26 Instant
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroythem.)Rootborn Defenses #26 Instant
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| Rarity: | Common |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)Unbreakable Formation #7052 Instant
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| Rarity: | Rare |
| Converted Cost: | 3 |
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| Layout: | Normal |
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