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"Find me cards equivalent to: Reaper King"

Equivalent cards to Reaper King with similar colors (five-color), legendary status, and impactful abilities are:
1. Kenrith, the Returned King – Five-color legendary creature with versatile abilities.
2. Jodah, the Unifier – Five-color legendary creature with a tribal focus.
3. Esika, God of the Tree – Five-color legendary with tribal and mana abilities.
4. The Ur-Dragon – Five-color legendary tribal payoff for Dragons.
5. Sliver Overlord – Five-color legendary tribal lord for Slivers.


Reason: All are five-color legendary creatures with strong tribal or universal effects, like Reaper King. None specifically interact with Scarecrows, but all fit the requested attributes.

Found Cards

5 Results

Jodah, the Unifier

Kenrith, the Returned King

Reaper King

Sliver Overlord

The Ur-Dragon

Jodah, the Unifier #203p Legendary Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Both Jodah, the Unifier’s triggered ability and the spell cast with that ability resolve before the spell that caused the ability to trigger, even if the original spell was countered in response.
  • If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If the legendary nonland card exiled this way is a modal double-faced card, and the back face is also a nonland card face, you may cast either face, even if the back face isn’t legendary.
  • If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the spell.
  • If you choose not to cast the card, it remains in exile. The rest of the cards will be put on the bottom of your library in a random order.
  • If you exile your entire library without exiling a legendary nonland card with lesser mana value, you will randomize the exiled cards and they again become your library, ending the effect. You will not continue to exile and shuffle your library forever.
  • The legendary nonland card exiled may be cast immediately. If you do not cast it immediately, you don’t get to cast it at a later time.
  • The mana value of the spell that caused the ability to trigger is determined only by its mana cost, no matter what the total cost to cast the spell was. If that spell had an {X} in its cost, include the chosen value for X when determining its mana value.
  • The types and mana value of a double-faced card in exile are determined by the characteristics of its front face. The mana value of a split card is the total mana value of both halves of the split card added together.
  • You exile the cards face up. All players will be able to see them.
  • Prices

    Seller Price
    Cardkingdom / 3.49 USD 3.49 USD
    Manapool / 3.93 USD 2.38 USD
    Cardmarket / 2.34 EUR 1.66 EUR
    Tcgplayer / 2.72 USD 2.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.

    Kenrith, the Returned King #303 Legendary Creature — Human Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Human
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Kenrith's first ability affects only creatures on the battlefield at the time it resolves. Creatures that enter the battlefield later in the turn won't gain trample or haste.
  • Kenrith's last ability can target a creature card in any player's graveyard. Its owner will control the creature, and it will remain on the battlefield even if you leave the game (if you don't own it).
  • Prices

    Seller Price
    Manapool 1.49 USD / 1.3 USD
    Cardkingdom / 1.99 USD 2.49 USD
    Tcgplayer 1.32 USD / 2.31 USD
    Cardmarket / 4.67 EUR 1.32 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : All creatures gain trample and haste until end of turn. : Put a +1/+1counteron target creature. : Target player gains 5 life. : Target player draws a card. : Put target creature card from a graveyard onto the battlefield under its owner's control.

    Reaper King #2170 Legendary Artifact Creature — Scarecrow

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 10
    Power/Toughness: 6/6
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Scarecrow
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A card with a monocolored hybrid mana symbol in its mana cost is each of the colors that appears in its mana cost, regardless of what mana was spent to cast it. Thus, Reaper King is all colors even if you spend ten colorless mana to cast it.
  • A card with monocolored hybrid mana symbols in its mana cost has a mana value equal to the highest possible cost it could be cast for. Its mana value never changes. Thus, Reaper King has a mana value of 10, even if you spend {W}{U}{B}{R}{G} to cast it.
  • If a cost includes more than one monocolored hybrid mana symbol, you can choose a different way to pay for each symbol. For example, you can pay for Reaper King by spending one mana of each color, {2} and one mana each of four different colors, {4} and one mana each of three different colors, {6} and one mana each of two different colors, {8} and one mana of any color, or {10}.
  • If an effect reduces the cost to cast a spell by an amount of generic mana, it applies to a monocolored hybrid spell only if you've chosen a method of paying for it that includes generic mana.
  • Prices

    Seller Price
    Cardkingdom / 15.99 USD 12.99 USD
    Manapool 13.65 USD / 15.39 USD
    Tcgplayer / 13.03 USD 13.1 USD
    Cardmarket 4.98 EUR / 10.31 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ( can be paid with any two mana or with . This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow you control enters,destroytarget permanent.

    Sliver Overlord #128 Legendary Creature — Sliver Mutant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Mutant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 28.68 USD / 36.44 USD
    Cardkingdom / 44.99 USD 29.99 USD
    Cardmarket / 24.52 EUR 19.54 EUR
    Tcgplayer / 36.22 USD 30.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Search your library for a Sliver card, reveal that card, put it into your hand, thenshuffle : Gain control of target Sliver. (This effect lasts indefinitely.)

    The Ur-Dragon #15 Legendary Creature — Dragon Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 9
    Power/Toughness: 10/10
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a Dragon you control enters the battlefield attacking, it won’t cause The Ur-Dragon’s last ability to trigger.
  • The Ur-Dragon’s triggered ability resolves after all attackers have been chosen. You can’t attack with some Dragons, put a creature card with haste onto the battlefield, and then attack with that creature. Similarly, any “whenever a creature attacks” abilities of the permanent card you put onto the battlefield won’t trigger.
  • You draw one card for each Dragon you controlled that attacked, even if some of them left the battlefield before The Ur-Dragon’s triggered ability resolves.
  • You may only put one permanent card from your hand onto the battlefield, no matter how many Dragons you attacked with or how many players they attacked.
  • Prices

    Seller Price
    Cardmarket / 26.39 EUR 50.73 EUR
    Tcgplayer 34.47 USD
    Cardkingdom 39.99 USD
    Manapool 31.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.