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"Find me cards equivalent to: Red Mage's Rapier"

Cards equivalent to Red Mage's Rapier (red/artifact/equipment, wizard synergy, cares about noncreature spells):

  • Wizard's Lightning (synergy with Wizards, not an Equipment, but similar red Wizard matter)
  • Runechanter's Pike (Artifact — Equipment, grants power boost based on instant/sorcery cards, interacts with noncreature spells)
  • Nettlecyst (Artifact — Equipment, pumps based on number of artifacts/enchantments, slightly adjacent)
  • Runed Stalactite (Artifact — Equipment, makes equipped creature every creature type, so becomes a Wizard)

None are direct matches, but all are in red and care about Equipment, noncreature spells, or Wizard synergy. Red Mage's Rapier is unique with Job select, but Runechanter's Pike is closest for spell synergy and pumping.

Found Cards

5 Results

Nettlecyst

Red Mage's Rapier

Runechanter's Pike

Runed Stalactite

Wizard's Lightning

Nettlecyst #91379 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • If a permanent you control is both an artifact and an enchantment, count it only once when determining the bonus from an equipped Nettlecyst.
  • If the Phyrexian Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
  • If the living weapon trigger causes two Phyrexian Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
  • Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Phyrexian Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
  • The Phyrexian Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
  • The living weapon ability has been updated so that the triggered ability creates Phyrexian Germ tokens rather than Germ tokens. This update applies to all cards with living weapon.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip

    Red Mage's Rapier #152 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • If the Hero token is destroyed, the Equipment stays on the battlefield.
  • If the job select ability causes two Hero tokens to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to only one of them.
  • The Hero token enters as a 1/1 creature, then the Equipment becomes attached to it. Abilities that trigger when a creature enters the battlefield see that a 1/1 creature entered the battlefield.
  • The ability granted by Red Mage's Rapier resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
  • You may pay the Equipment's equip cost as normal to move it from the Hero token to another creature you control.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardmarket 0.1 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.15 USD / 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature has "Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn" and is a Wizard in addition to its other types. Equip

    Runechanter's Pike #48 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • The value of X is constantly updated as instant cards and sorcery cards are put into or removed from your graveyard.
  • Prices

    Seller Price
    Cardmarket / 0.22 EUR 0.17 EUR
    Manapool 0.2 USD / 0.22 USD
    Cardkingdom 0.49 USD / 0.79 USD
    Tcgplayer / 0.35 USD 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. Equip

    Runed Stalactite #214 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 0.2 USD 0.15 USD
    Tcgplayer 0.18 USD / 0.66 USD
    Cardkingdom / 0.79 USD 0.35 USD
    Cardmarket 0.14 EUR / 0.29 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1 and is every creature type. Equip

    Wizard's Lightning #152 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once you announce that you’re casting Wizard’s Lightning, no player may take other actions until the spell’s been paid for. Notably, players can’t try to raise the spell’s cost by removing your Wizards.
  • Prices

    Seller Price
    Cardkingdom / 2.99 USD 0.35 USD
    Manapool 0.15 USD / 1.18 USD
    Cardmarket / 1.44 EUR 0.18 EUR
    Tcgplayer 0.32 USD / 1.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast if you control a Wizard. Wizard's Lightning deals 3 damage to any target.