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"Find me cards equivalent to: Red Tiger Mechan"

Here are some equivalent cards to Red Tiger Mechan (artifact creature, red, haste, unique mechanic):
1. Swiftfoot Boots (Artifact, grants haste, fits artifact & speed theme)
2. Viashino Sandstalker (Red, haste, returns to hand at end step—similar temporary play effect)
3. Ball Lightning (Red, haste, sacrifices at end step—temporary creature, high impact)
4. Chimeric Mass (Artifact creature with flexible cost, but lacks haste)
5. Feldon’s Cane (Artifact, not a creature, but manipulates exile/graveyard; doesn't quite match but fits artifact interaction)

Closest matches to Red Tiger Mechan would be Viashino Sandstalker and Ball Lightning for the red/haste/temporary play patterns. Warp is unique, so there isn't a direct mechanic equivalent.

Found Cards

5 Results

Ball Lightning

Chimeric Mass

Red Tiger Mechan

Swiftfoot Boots

Viashino Sandstalker

Ball Lightning #2 Creature — Elemental

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 6/1
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Trample

    Rules

  • The creature is sacrificed at the end of every turn in which it is on the battlefield. There is no choice about what turn to sacrifice it.
  • Prices

    Seller Price
    Cardmarket 1 EUR
    Tcgplayer 2.09 USD
    Cardkingdom 1.79 USD
    Manapool 0.69 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step,sacrificethis creature.

    Chimeric Mass #141 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activating the last ability while Chimeric Mass is a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
  • For example, say you activate the last ability of a Chimeric Mass with three charge counters on it. After it resolves, you cast Giant Growth targeting it. It’s now 6/6. Then Diminish (“Target creature becomes 1/1 until end of turn”) is cast targeting it. Once Diminish resolves, Chimeric Mass would be 4/4. Activating Chimeric Mass’s last ability a second time would make it 6/6 again until end of turn.
  • If the number of charge counters on Chimeric Mass changes while it is a creature, its power and toughness will change accordingly.
  • If you activate Chimeric Mass’s last ability while it has no charge counters on it, it will become a 0/0 creature and be put into its owner’s graveyard as a state-based action.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD / 0.7 USD
    Manapool 0.15 USD / 0.48 USD
    Cardmarket / 0.9 EUR 0.3 EUR
    Cardkingdom / 2.49 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This artifact enters with X charge counters on it. : Until end of turn, this artifact becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."

    Red Tiger Mechan #154 Artifact Creature — Robot Cat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Robot
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Warp

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.03 EUR / 0.04 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer 0.17 USD / 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

    Swiftfoot Boots #291 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Swiftfoot Boots to allow two new creatures to attack in the same turn.
  • Prices

    Seller Price
    Cardmarket 2.26 EUR
    Manapool 1.64 USD
    Cardkingdom 4.49 USD
    Tcgplayer 1.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.) Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Viashino Sandstalker #100 Creature — Lizard Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 4/2
    Types:
  • Creature
  • SubTypes:
  • Lizard
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • It is returned to its owner’s hand at the end of any turn in which it is on the battlefield.
  • Prices

    Seller Price
    Cardkingdom 0.39 USD
    Tcgplayer 0.32 USD
    Cardmarket 0.45 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste (This creature can attack and as soon as it comes under your control.) At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)