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"Find me cards equivalent to: Regal Sliver"

Equivalent cards (White Slivers that grant a shared ability or stat boost):

  • Regal Sliver (W): Grants +1/+1 if you're the monarch, or makes you the monarch.
  • Sinew Sliver (W): Gives all Slivers +1/+1.
  • Muscle Sliver (W): Same, but original print is green; Sinew Sliver is better for strict color match.
  • Tempered Sliver (W): Slivers enter with an additional +1/+1 counter if you control another Sliver.
  • Sliver Legion (W): All Slivers get +1/+1 for each other Sliver (also has all five colors).


Reason: All are white Slivers that boost or synergize with other Slivers, keeping to your requested color and card type.

Found Cards

5 Results

Muscle Sliver

Regal Sliver

Sinew Sliver

Sliver Legion

Tempered Sliver

Muscle Sliver #182 Creature — Sliver

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.
  • If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Sliver may become lethal if Muscle Sliver leaves the battlefield during that turn.
  • Muscle Sliver's ability does give itself +1/+1.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All Sliver creatures get +1/+1.

    Regal Sliver #757 Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
  • If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
  • If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
  • There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
  • Prices

    Seller Price
    Tcgplayer 0.85 USD / 3.79 USD
    Cardmarket 2.44 EUR / 3.52 EUR
    Manapool 0.54 USD / 3.03 USD
    Cardkingdom / 3.49 USD 1.29 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sliver creatures you control have "When this creature enters, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."

    Sinew Sliver #44 Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.
  • If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Sliver may become lethal if Sinew Sliver leaves the battlefield during that turn.
  • Sinew Sliver's ability does give itself +1/+1.
  • Prices

    Seller Price
    Cardmarket / 0.84 EUR 0.25 EUR
    Tcgplayer / 3.4 USD 0.4 USD
    Cardkingdom 0.59 USD / 1.99 USD
    Manapool / 1.91 USD 0.2 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All Sliver creatures get +1/+1.

    Sliver Legion #1310 Legendary Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.
  • If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Sliver may become lethal if another Sliver leaves the battlefield during that turn.
  • If Sliver Legion and two other Slivers are on the battlefield, for example, each of them gets +2/+2.
  • Prices

    Seller Price
    Tcgplayer 31.61 USD
    Cardmarket 29.96 EUR
    Cardkingdom 42.99 USD
    Manapool 29.95 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All Sliver creatures get +1/+1 for each other Sliver on the battlefield.

    Tempered Sliver #183 Creature — Sliver

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Sliver
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.39 USD / 2.99 USD
    Manapool / 0.87 USD 0.15 USD
    Cardmarket 0.21 EUR / 0.82 EUR
    Tcgplayer / 0.98 USD 0.32 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1counteron it."