BETA

5 Cards Found

AI 🤖 Find me cards equivalent to: Remedy

  • Safe Passage (Prevents damage to all your creatures and yourself)
  • Healing Grace (Prevents damage to a creature or player and gains 3 life)
  • Pay No Heed (Prevents all damage from a single source)
  • Holy Day (Prevents all combat damage that would be dealt this turn)

All are white, prevent damage, just like Remedy.

Results:

Healing Grace #20 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Healing Grace only targets the creature, planeswalker, or player that will receive the damage prevention “shield.” The source isn’t targeted.
  • You choose only one source, even if that source won’t deal 3 damage.
  • You gain 3 life as Healing Grace resolves, even if there’s no damage to prevent.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.49 USD
    Cardmarket 0.1 EUR / 0.33 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

    Holy Day #23 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.24 USD / 1.99 USD
    Cardmarket 0.14 EUR / 1.26 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all combat damage that would be dealt this turn.

    Pay No Heed #19 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the chosen source is a permanent spell, damage dealt later in the turn by the permanent it becomes will also be prevented.
  • Pay No Heed doesn’t target anything. You can choose a source with hexproof, for example. You choose the damage source as Pay No Heed resolves.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD
    Cardmarket 0.07 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all damage a source of your choice would deal this turn.

    Remedy #17 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If multiple replacement effects apply to a player or permanent being dealt damage, that player or the controller of that permanent chooses the order to apply them, not the controller of the source of damage.
  • If multiple sources would deal damage to an affected target at once, that target or that target’s controller chooses which source’s damage to prevent for each “shield.”
  • If some of the targets become illegal, the original division of prevention effects still applies, but the effects that would have been created for illegal targets aren’t created at all.
  • You divide the prevention effects as you cast Remedy, not as it resolves. Each target must be assigned at least 1 prevention “shield.” You can’t choose more than five targets and assign none to a target.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD
    Cardmarket 0.08 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

    Safe Passage #26 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Safe Passage doesn’t prevent damage that would be dealt to planeswalkers you control.
  • Safe Passage has no effect on damage that’s already been dealt.
  • Safe Passage prevents all damage, not just combat damage, that would be dealt to you and creatures you control this turn.
  • Safe Passage will prevent damage dealt to creatures that weren’t on the battlefield at the time it resolved.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.41 USD
    Cardmarket 0.06 EUR / 0.23 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all damage that would be dealt to you and creatures you control this turn.

    Healing Grace Instant Normal - ~$0.28

    Holy Day Instant Normal - ~$0.71

    Pay No Heed Instant Normal - ~$0.19

    Remedy Instant Normal - ~$0.19

    Safe Passage Instant Normal - ~$0.26

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