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"Find me cards equivalent to: Renegade Silent"

Equivalent cards to Renegade Silent (blue, goad, +1/+1 counter, phasing):
1. Disruptor Flute (blue, goads, phases out itself, but not a creature)
2. Mist Dragon (blue, can phase out itself: not goad, but shares phasing)
3. Merfolk Puzzlekeeper (blue, +1/+1 counter interactions, but lacks goad or phasing)

Short reason: Blue rarely combines goad, +1/+1 counters, and phasing on one card. Renegade Silent is unique; closest matches split these mechanics.

Found Cards

3 Results

Disruptor Flute

Mist Dragon

Renegade Silent

Disruptor Flute #209s Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
  • If you name a card that has both a mana ability and another activated ability, the mana ability can be activated but the other ability can't be activated.
  • Some cards can have alternative names, such as split cards, adventurer cards, double-faced cards, and so on. You may choose one of the two names the card can have; Disruptor Flute's abilities won't affect anything with the other name. For example, if you choose Ondu Knotmaster, Throw a Line will still cost only {W}{B} to cast.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • You can choose the name of any card. You can't choose the name of a token unless it's also the name of a card.
  • Prices

    Seller Price
    Cardkingdom 6.99 USD
    Tcgplayer 2.98 USD
    Manapool 3.13 USD
    Cardmarket 3.38 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash As this artifact enters, choose a card name. Spells with the chosen name cost more to cast. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

    Mist Dragon #79 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 1.56 EUR
    Cardkingdom 1.99 USD
    Tcgplayer 3.87 USD
    Manapool 1.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gains flying. (This effect lasts indefinitely.) : This creature loses flying. (This effect lasts indefinitely.) : This creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

    Renegade Silent #53 Creature — Alien Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Alien
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad

    Rules

  • Any continuous effects with a "for as long as" duration, such as that of Mind Flayer, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
  • As Renegade Silent phases out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time Renegade Silent does, and they'll phase in still attached to Renegade Silent. Similarly, it will phase in with any counters it had on it.
  • Choices made for permanents as they entered the battlefield are remembered when they phase in.
  • If an opponent gains control of your Renegade Silent until end of turn, it will phase out while they still have control of it. The control-changing effect ends while it is phased out, and it phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, Renegade Silent phases in as the next untap step begins after their turn would have begun.
  • Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn.
  • Phased-out permanents are treated as though they don't exist. They can't be the targets of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
  • Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
  • Prices

    Seller Price
    Manapool / 0.66 USD 0.15 USD
    Cardkingdom / 2.99 USD 0.35 USD
    Cardmarket 0.24 EUR / 0.48 EUR
    Tcgplayer 0.24 USD / 1.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1counteron this creature. This creature phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)