cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Resolute Rider"

Equivalent cards (same colors, similar abilities) to Resolute Rider:
1. Deathless Knight – Also a black-white hybrid, has lifelink, and returns to hand under similar conditions.
2. Acclaimed Contender – Human Knight, white, but not hybrid; synergizes with Knights.
3. Knight of the Ebon Legion – Black, grants lifelink and indestructible-like effect via +3/+3 and deathtouch.
4. Righteous Valkyrie – White, grants lifegain and durability to a team.
5. Silverblade Paladin – White, gives double strike (boosts lifelink synergy).

No other card has the exact same activated abilities and hybrid mana costs as Resolute Rider, but these are closest in color and utility.

Found Cards

6 Results

Acclaimed Contender

Deathless Knight

Knight of the Ebon Legion

Resolute Rider

Righteous Valkyrie

Silverblade Paladin

Acclaimed Contender #1s Creature — Human Knight

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Acclaimed Contender's ability can get you at most one card from the top five cards, no matter how many other Knights you control.
  • Acclaimed Contender's ability won't trigger if you don't control another Knight immediately after it enters the battlefield. If you don't control another Knight as that ability resolves, the ability has no effect. This doesn't have the be the same Knight at both times, however.
  • Prices

    Seller Price
    Cardmarket 0.66 EUR
    Tcgplayer 0.53 USD
    Manapool 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

    Deathless Knight #ELD-208 Creature — Skeleton Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 4/2
    Types:
  • Creature
  • SubTypes:
  • Skeleton
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Deathless Knight must be in your graveyard immediately after you gain life for its last ability to trigger. If you gain life due to damage from a source with lifelink, and that damage is dealt at the same time that lethal damage is dealt to Deathless Knight, it won't be in your graveyard until state-based actions are performed a moment later, and so the ability can't trigger.
  • If Deathless Knight enters your graveyard after you've gained life in a turn, its last ability can't trigger during that turn.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Cardkingdom 0.35 USD
    Manapool 0.15 USD
    Cardmarket 0.14 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste When you gain life for the first time each turn, return this card from your graveyard to your hand.

    Knight of the Ebon Legion #105s Creature — Vampire Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A player doesn't need to have lost 4 life all at once. If a player loses 2 life twice during a turn, that player lost 4 life during that turn, and Knight of the Ebon Legion receives a +1/+1 counter.
  • A player loses life if they pay life.
  • It doesn't matter whether a player has 4 or less life than they started the turn with. If a player lost 4 life but also gained 6 life, that player still lost 4 life.
  • Knight of the Ebon Legion looks at your entire turn to determine whether a player lost 4 or more life. It doesn't matter how many players lost 4 or more life, only whether anyone did. It also doesn't matter whether Knight of the Ebon Legion was on the battlefield when they lost life.
  • Prices

    Seller Price
    Tcgplayer 7.88 USD
    Cardmarket 4.85 EUR
    Manapool 7.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1counteron this creature. (Damage causes loss of life.)

    Resolute Rider #214 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 4/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple instances of lifelink or indestructible on the same creature are redundant.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.36 USD 0.09 USD
    Cardmarket / 0.13 EUR 0.03 EUR
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature gains lifelink until end of turn. : This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroyit.)

    Righteous Valkyrie #24p Creature — Angel Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to creatures you control may become lethal if your life total drops below 7 life more than your starting life total or if Righteous Valkyrie leaves the battlefield that turn.
  • The amount of life you gain is equal to the Angel or Cleric's toughness as the triggered ability resolves. If the Angel or Cleric is no longer on the battlefield at that time, use its toughness from when it was last on the battlefield.
  • Prices

    Seller Price
    Cardkingdom 10.99 USD
    Tcgplayer / 7.62 USD 5.43 USD
    Manapool 5.63 USD / 7.8 USD
    Cardmarket / 4.88 EUR 4.99 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

    Silverblade Paladin #36★ Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Soulbond

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Cardmarket 0.65 EUR
    Manapool 0.72 USD
    Tcgplayer 1.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have double strike.