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AI 🤖 Find me cards equivalent to: Restart Sequence

Equivalent cards to Restart Sequence (U, instant, card draw, untap lands, exile it):
1. Growth Spiral – Draw a card, put a land onto battlefield (U/G).
2. Frantic Inventory – Draw cards based on copies cast (U, instant, draw).
3. Impulse – Look at top 4 cards, pick one to hand (U, instant, draw/filter).
4. Joint Exploration – Scry 2, then draw a card, kicker to put land (U, instant, kicker, draw).


Reason:
All are blue instants with card draw and similar tempo effects. If you want the precise untap land effect, options are limited in mono-blue.

Results:

Frantic Inventory #394 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Because Frantic Inventory is still on the stack while it's resolving, it doesn't count towards the number of cards you draw.
  • Prices

    Seller Price
    Tcgplayer 0.36 USD / 0.68 USD
    Cardmarket 0.11 EUR / 0.5 EUR
    Cardkingdom 0.39 USD / 0.79 USD
    Cardsphere 0.34 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.

    Growth Spiral #124 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Growth Spiral's effect doesn't count as playing a land. It can put a land card onto the battlefield even if it's not your turn or if you've already played your land for the turn.
  • Prices

    Seller Price
    Tcgplayer 6.62 USD 9.76 USD 6.07 USD
    Cardmarket 6.26 EUR / 14.78 EUR
    Cardkingdom 8.99 USD 15.99 USD 9.99 USD
    Cardsphere 6.25 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw a card. You may put a land card from your hand onto the battlefield.

    Impulse #34 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Due to errata, you no longer shuffle your library.
  • This is not a draw.
  • Prices

    Seller Price
    Tcgplayer 0.64 USD
    Cardmarket 1.31 EUR
    Cardkingdom 1.49 USD
    Cardsphere 0.6 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

    Joint Exploration #56 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Kicker Scry

    Rules

  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 0.39 USD
    Cardmarket 0.2 EUR / 0.45 EUR
    Cardkingdom 0.79 USD / 0.99 USD
    Cardsphere 0.2 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.

    Restart Sequence #30 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Freerunning

    Rules

  • Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.
  • Prices

    Seller Price
    Tcgplayer 0.15 USD / 0.23 USD
    Cardmarket 0.2 EUR / 0.23 EUR
    Cardkingdom 0.39 USD / 0.49 USD
    Cardsphere 0.14 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Return target creature card from your graveyard to the battlefield.

    Frantic Inventory Instant Normal - ~$1.98

    Growth Spiral Instant Normal - ~$8.45

    Impulse Instant Normal - ~$2.95

    Joint Exploration Instant Normal - ~$1.99

    Restart Sequence Sorcery Normal - ~$1.85

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