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MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Return to the Light Realms"

Equivalent cards:

  • Return to the Light Realms (your card)
  • Resurrection: Returns one creature from graveyard to battlefield. (not all permanents)
  • Revive the Fallen: Not an actual MTG card.
  • Brilliant Restoration: Sorcery, White, Return all artifact and enchantment cards from your graveyard to the battlefield. (closest real equivalent, but only artifacts/enchantments)
  • Open the Vaults: Sorcery, White, returns all artifacts and enchantments from all graveyards.


Reason: There are no existing white sorceries that return all nonland permanents from your graveyard to the battlefield. Closest real equivalents are Brilliant Restoration and Open the Vaults.

Found Cards

5 Results

Brilliant Restoration

Open the Vaults

Resurrection

Return to the Light Realms

Revive the Fallen

Brilliant Restoration #434 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 7
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 2.99 USD 2.29 USD
    Manapool 0.93 USD / 1.77 USD
    Cardmarket / 1.57 EUR 1.68 EUR
    Tcgplayer / 2.94 USD 2.23 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return all artifact and enchantment cards from your graveyard to the battlefield.

    Open the Vaults #983 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An Aura put onto the battlefield this way can't enchant an artifact or enchantment that's also being put onto the battlefield with Open the Vaults.
  • If an Aura can be returned to the battlefield with Open the Vaults, it must be, even if its owner doesn't like what it would enchant.
  • If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.
  • If multiple players have Auras in their graveyards, the player whose turn it is announces what their Auras will enchant, then each other player in turn order does the same, then all artifacts and enchantments (including both Auras and non-Auras) enter the battlefield at the same time.
  • Prices

    Seller Price
    Manapool 1.75 USD
    Cardmarket 1.13 EUR
    Cardkingdom 2.99 USD
    Tcgplayer 3.62 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

    Resurrection #A14 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target creature card from your graveyard to the battlefield.

    Return to the Light Realms #20p Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 9
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 19.27 USD / 26.05 USD
    Cardkingdom 6.99 USD / 9.99 USD
    Cardmarket / 3.74 EUR 5.04 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return all nonland permanent cards from your graveyard to the battlefield.

    Revive the Fallen #76 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Clash

    Rules

  • If the spell is countered or doesn't resolve for any reason (for example, if all its targets become illegal), none of its effects happen. There is no clash, and the spell card won't be returned to your hand.
  • If you win the clash, the spell moves from the stack to your hand as part of its resolution. It never hits the graveyard. If you don't win the clash, the spell is put into the graveyard from the stack as normal.
  • Prices

    Seller Price
    Cardmarket 0.2 EUR / 0.96 EUR
    Cardkingdom 0.59 USD / 4.99 USD
    Manapool 0.23 USD / 3.04 USD
    Tcgplayer / 12.68 USD 0.34 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)