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AI 🤖 Find me cards equivalent to: Revenant

Equivalent cards to Revenant (black, cares about cards in your graveyard):
1. Nighthowler — Gets +1/+1 for each creature card in all graveyards.
2. Mortivore — Gets +1/+1 for each creature in all graveyards.
3. Devouring Swarm — Flying, can sacrifice creatures to pump power.
4. Sutured Ghoul — Power and toughness equal to exiled creature cards.

*
Reason: All scale power/toughness with graveyard contents or black flying.

Results:

Devouring Swarm #401 Creature — Insect

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.09 USD
    Cardmarket 0.17 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.08 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Sacrifice a creature: This creature gets +1/+1 until end of turn.

    Mortivore #152 Creature — Lhurgoyf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Lhurgoyf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.6 USD / 16.86 USD
    Cardmarket 1.47 EUR / 14.6 EUR
    Cardkingdom 1.99 USD / 22.99 USD
    Cardsphere 2.5 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. : Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

    Nighthowler #98 Enchantment Creature — Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 0/0
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Bestow

    Rules

  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • Nighthowler's last ability functions only from the battlefield. In other zones, Nighthowler is a 0/0 enchantment creature.
  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 1.25 USD
    Cardmarket 0.29 EUR / 0.73 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) This creature and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

    Revenant #68 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • As long as Revenant is in your graveyard, its ability will count itself.
  • If Revenant is dealt lethal damage at the same time as another creature you control, both die at the same time. The other creature won't die in time to raise Revenant's toughness.
  • The ability that defines Revenant's power and toughness applies in all zones, not just the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.35 USD
    Cardmarket 0.33 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard.

    Sutured Ghoul #73 Creature — Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Trample

    Rules

  • If any of the creature cards you exile has a characteristic-defining ability that defines its power and/or toughness, that ability will apply. For example, if Dungrove Elder is exiled this way, its power and toughness while it's in exile are equal to the number of Forests you control, and Sutured Ghoul's power and toughness will change as the number of Forests you control changes. If the characteristic-defining ability can't be applied (for instance, it relies on a choice made as the card enters), then use 0.
  • In zones other than the battlefield, Sutured Ghoul's power and toughness are each 0.
  • You can't have Sutured Ghoul exile itself, even if it's entering from your graveyard.
  • Prices

    Seller Price
    Tcgplayer 0.51 USD / 20.99 USD
    Cardmarket 1.09 EUR / 13.14 EUR
    Cardkingdom 0.69 USD / 16.99 USD
    Cardsphere 0.5 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample As this creature enters, exile any number of creature cards from your graveyard. Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.

    Devouring Swarm Creature — Insect Normal - ~$0.17

    Mortivore Creature — Lhurgoyf Normal - ~$9

    Nighthowler Enchantment Creature — Horror Normal - ~$0.55

    Revenant Creature — Spirit Normal - ~$0.39

    Sutured Ghoul Creature — Zombie Normal - ~$7.7

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