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"Find me cards equivalent to: Rite of Harmony"

Equivalent cards to Rite of Harmony (Instant, green & white, with similar draw on ETB and/or flashback):
1. Momentous Fall (Instant, green): Draw cards based on a sacrificed creature's power.
2. Season of Growth (Enchantment, green): Draw when creature enters, but not instant.
3. Shamanic Revelation (Sorcery, green): Draw for each creature, but not instant.

None match Rite of Harmony exactly—most draw triggers are in enchantments or sorceries, not instants, especially in green/white. Rite of Harmony is unique in its instant-speed ETB draw for both creature and enchantment, with flashback.

Found Cards

4 Results

Momentous Fall

Rite of Harmony

Season of Growth

Shamanic Revelation

Momentous Fall #197 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The sacrificed creature’s last known existence on the battlefield is checked to determine its power and its toughness.
  • Players can only respond once this spell has been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to prevent you from casting this spell.
  • You must sacrifice exactly one creature to cast this spell; you cannot cast it without sacrificing a creature, and you cannot sacrifice additional creatures.
  • Prices

    Seller Price
    Manapool / 23.96 USD 2.6 USD
    Tcgplayer / 24.68 USD 3.28 USD
    Cardkingdom 5.99 USD
    Cardmarket / 10.7 EUR 2.56 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell,sacrificea creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.

    Rite of Harmony #94072 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature or enchantment you control enters this turn, draw a card. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Season of Growth #191 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • If multiple creatures enter the battlefield under your control simultaneously, you’ll scry 1 for each of those creatures. You won’t look at more than one card from your library at once.
  • Season of Growth’s last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Season of Growth’s last ability triggers when you cast a spell that has multiple targets, as long as at least one of those targets is a creature you control. It doesn’t trigger multiple times if you cast a spell that targets a creature you control multiple times or that targets multiple creatures you control.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 0.95 USD
    Cardkingdom / 1.99 USD 0.49 USD
    Cardmarket 0.25 EUR / 1.77 EUR
    Manapool 0.19 USD / 0.98 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) Whenever you cast a spell that targets a creature you control, draw a card.

    Shamanic Revelation #122 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • After you draw cards while Shamanic Revelation is resolving, nothing else can happen before you gain the appropriate amount of life. Notably, abilities that trigger when you draw cards won't be put onto the stack until after you've gained life.
  • Prices

    Seller Price
    Cardmarket 1.47 EUR
    Cardkingdom 2.29 USD
    Tcgplayer 1.64 USD
    Manapool 1.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.