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"Find me cards equivalent to: Robaran Mercenaries"

Equivalent cards to Robaran Mercenaries (White, copies abilities, Vigilance):

  • Magewright's Stone (artifact, untaps creatures with activated abilities, close synergy)
  • Kaza, Roil Chaser (not White, Blue-Red, gives cost reduction based on Wizards, not direct copy)
  • Yannik, Scavenging Sentinel (White, exiles creature to distribute +1/+1 counters, not ability copying)
  • Minion Reflector (artifact, copies creatures temporarily, not their abilities)

None are a direct White creature equivalent, but the closest is Robaran Mercenaries itself. No exact duplicates in mono-White exist. Most ability-copying effects are in Blue.

Found Cards

5 Results

Kaza, Roil Chaser

Magewright's Stone

Minion Reflector

Robaran Mercenaries

Yannik, Scavenging Sentinel

Kaza, Roil Chaser #367 Legendary Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 1/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste

    Rules

  • Kaza's cost reduction can reduce only generic mana in a spell's cost. It can't reduce colored mana requirements.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Kaza's activated ability). The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • Prices

    Seller Price
    Cardkingdom / 0.79 USD 0.59 USD
    Tcgplayer 0.28 USD / 0.3 USD
    Cardmarket / 0.54 EUR 0.23 EUR
    Manapool / 0.31 USD 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste : The next instant or sorcery spell you cast this turn costs less to cast, where X is the number of Wizards you control as this ability resolves.

    Magewright's Stone #462 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an activated ability with {T} in its cost is granted to a creature by an effect (such as Hypervolt Grasp’s effect, for instance), Magewright’s Stone can untap that creature.
  • This looks for the {T} symbol. The phrase “tap an untapped creature you control” isn’t the same and doesn’t count.
  • Prices

    Seller Price
    Cardmarket 4.88 EUR / 5.47 EUR
    Manapool / 9.11 USD 7.61 USD
    Tcgplayer 7.31 USD / 7.55 USD
    Cardkingdom 10.99 USD / 12.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Untap target creature that has an activated ability with in its cost.

    Minion Reflector #211 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • As the token is created, it checks the printed values of the creature it’s copying, as well as any copy effects that have been applied to it. It won’t copy counters on the creature, nor will it copy other effects that have changed the creature’s power, toughness, types, color, and so on.
  • If the creature that caused Minion Reflector’s ability to trigger has already left the battlefield by the time the ability resolves, you can still pay {2}. If you do, you’ll still put a token onto the battlefield. That token has the copiable values of the characteristics of that nontoken creature as it last existed on the battlefield.
  • The copiable values of the token’s characteristics are the same as the copiable values of the characteristics of the creature it’s copying, plus haste and “At end of turn, sacrifice this permanent.” That means if something becomes a copy of the token, it will also have haste and it will also have to be sacrificed at the end of the turn.
  • Prices

    Seller Price
    Cardmarket / 2.69 EUR 0.56 EUR
    Tcgplayer / 4.37 USD 1.85 USD
    Cardkingdom / 4.99 USD 1.29 USD
    Manapool 0.89 USD / 2.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a nontoken creature you control enters, you may pay . If you do, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step,sacrificethis permanent."

    Robaran Mercenaries #22 Creature — Human Mercenary

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Mercenary
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and will have colons in their reminder text.
  • If Robaran Mercenaries gains an activated ability that's normally linked to a non-activated ability of the creature it came from, the ability Robaran Mercenaries has isn't linked to any ability.
  • If Robaran Mercenaries gains an activated ability that's normally linked to another activated ability of the creature it came from, those two abilities Robaran Mercenaries gains are linked for as long as that creature remains on the battlefield.
  • The costs of activated abilities that Robaran Mercenaries gains must be paid as normal.
  • Prices

    Seller Price
    Manapool / 0.19 USD 0.19 USD
    Cardmarket / 0.48 EUR 0.15 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Tcgplayer 0.19 USD / 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance This creature has all activated abilities of all legendary creatures you control.

    Yannik, Scavenging Sentinel #19 Legendary Creature — Hyena Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Hyena
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Partner Vigilance

    Rules

  • Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
  • If Yannik leaves the battlefield before its triggered ability resolves, you won't exile any creature you control. Yannik's reflexive triggered ability won't trigger.
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield. It will still let the ability distribute counters.
  • If one of the target creatures becomes an illegal target in response to the reflexive triggered ability, the +1/+1 counters that would have been put on that creature are lost. They can't be put on another legal target.
  • Use the power of the creature as it last existed on the battlefield to determine how many +1/+1 counters to distribute.
  • Yannik can be the target of its own reflexive triggered ability.
  • Yannik's triggered ability doesn't target the creature you control. That creature is chosen as the triggered ability resolves. After it's exiled, the reflexive triggered ability triggers and targets are chosen to receive the counters.
  • You choose how the counters will be distributed as you put the reflexive triggered ability onto the stack. Each target creature must be assigned at least one counter.
  • You may choose zero target creatures for Yannik's reflexive triggered ability. If you do, no creature receives +1/+1 counters.
  • Prices

    Seller Price
    Manapool 0.32 USD / 0.36 USD
    Cardkingdom 2.49 USD / 0.99 USD
    Tcgplayer / 0.41 USD 0.3 USD
    Cardmarket / 0.41 EUR 0.51 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Partner with Nikara, Lair Scavenger Vigilance When Yannik enters, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power.