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5 Cards Found

AI 🤖 Find me cards equivalent to: Rolling Hamsphere

There is no official Magic: The Gathering card named Rolling Hamsphere. If you meant Rolling Earthquake (a red sorcery that deals damage to each creature and each player), here are equivalent cards in red:

  • Earthquake — Deals X damage to each creature without flying and each player.
  • Fault Line — Instant; deals X damage to each creature without flying and each player.
  • Mizzium Mortars (overloaded) — Deals 4 damage to each creature you don't control. (Slightly different, multi-target but similar role.)


Reason: These cards deal scalable damage to creatures and sometimes players, much like Rolling Earthquake.

Results:

Earthquake #32 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Whether or not a creature is without flying is only checked on resolution.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Earthquake deals X damage to each creature without flying and each player.

    Fault Line #185 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 4.35 USD
    Cardmarket 1.82 EUR
    Cardkingdom 4.49 USD
    Cardsphere 3.89 USD
    Manapool 1.97 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Fault Line deals X damage to each creature without flying and each player.

    Mizzium Mortars #101 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Overload

    Rules

  • Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
  • If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
  • If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
  • Note that if the spell with overload is dealing damage, protection from that spell's color will still prevent that damage.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.45 USD / 2.77 USD
    Cardmarket 0.31 EUR / 1.5 EUR
    Cardkingdom 0.69 USD / 2.99 USD
    Cardsphere 0.46 USD
    Manapool 0.45 USD / 1.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Mizzium Mortars deals 4 damage to target creature you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

    Rolling Earthquake #142 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Horsemanship is a keyword ability that functions similarly to flying. It appears in the Portal: Three Kingdoms set and does not appear in the Double Masters set. This means that in most cases Rolling Earthquake will simply deal X damage to each creature and each player, even creatures depicted on horseback in their illustration.
  • Prices

    Seller Price
    Tcgplayer 4.03 USD / 3.71 USD
    Cardmarket 2.39 EUR / 3.03 EUR
    Cardkingdom 3.99 USD / 6.99 USD
    Cardsphere 2.96 USD
    Manapool 3.48 USD / 4.11 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Rolling Earthquake deals X damage to each creature without horsemanship and each player.

    Rolling Hamsphere #71 Artifact — Vehicle

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 4/4
    Types:
  • Artifact
  • SubTypes:
  • Vehicle
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Crew

    Rules

  • The value of X is determined only once, as Rolling Hamsphere's second ability resolves.
  • Prices

    Seller Price
    Tcgplayer 0.88 USD
    Cardmarket 0.86 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.73 USD
    Manapool 0.76 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This Vehicle gets +1/+1 for each Hamster you control. Whenever this Vehicle attacks, create three 1/1 red Hamster creature tokens, then it deals X damage to any target, where X is the number of Hamsters you control. Crew 3

    Earthquake Sorcery Normal

    Fault Line Instant Normal - ~$3.3

    Mizzium Mortars Sorcery Normal - ~$1.23

    Rolling Earthquake Sorcery Normal - ~$3.85

    Rolling Hamsphere Artifact — Vehicle Normal - ~$0.84

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