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"Find me cards equivalent to: Rough Rhino Cavalry"

Equivalent cards to Rough Rhino Cavalry (which is a 4GW Rhino Knight with trample, when it attacks, other attacking creatures get +1/+1 until end of turn):
1. End-Raze Forerunners – 5GGG, Trample, Vigilance, Haste, gives your team +2/+2 and vigilance/trample until end of turn.
2. Craterhoof Behemoth – 5GGG, Grants your creatures trample and a huge power/toughness increase when it enters.
3. Overrun – 2GGG, Not a creature, but gives all your creatures +3/+3 and trample for the turn.
4. Creeperhulk – 3GG, Trample, can make a creature 5/5 with trample for a turn.

All are green, some with white, and pump your team when attacking.

Found Cards

5 Results

Craterhoof Behemoth

Creeperhulk

End-Raze Forerunners

Overrun

Rough Rhino Cavalry

Craterhoof Behemoth #375 Creature — Beast

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 8
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Craterhoof Behemoth’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t gain trample and get +X/+X.
  • The value of X is calculated only once, as Craterhoof Behemoth’s last ability resolves.
  • Prices

    Seller Price
    Manapool 17.49 USD / 16.11 USD
    Tcgplayer / 14.45 USD 14.79 USD
    Cardkingdom 23.99 USD / 22.99 USD
    Cardmarket 13.41 EUR / 14.77 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

    Creeperhulk #98 Creature — Plant Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Plant
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Effects that modify the target creature’s power and/or toughness, such as the effect of Giant Growth or Glorious Anthem, will apply to the creature no matter when they started applying. The same is true for counters that affect the target creature’s power and toughness and effects that switch its power and toughness.
  • The activated ability overwrites all previous effects that set the target creature’s base power and/or toughness to specific values. Other effects that set its base power and/or toughness that start to apply after Creeperhulk’s ability resolves will overwrite Creeperhulk’s effect.
  • Prices

    Seller Price
    Cardmarket 0.21 EUR / 0.17 EUR
    Manapool 0.23 USD
    Cardkingdom 0.49 USD
    Tcgplayer 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample : Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.

    End-Raze Forerunners #214 Creature — Boar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Boar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste Trample Vigilance

    Rules

  • The triggered ability of End-Raze Forerunners affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +2/+2 or gain vigilance or trample.
  • Prices

    Seller Price
    Cardmarket 0.4 EUR
    Tcgplayer 0.33 USD
    Cardkingdom 0.79 USD
    Manapool 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance, trample, haste When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

    Overrun #72 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Overrun affects only creatures you control at the time it resolves. It won't affect creatures that come under your control later in the turn.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Tcgplayer 0.22 USD
    Manapool 0.34 USD
    Cardmarket 0.16 EUR / 0.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

    Rough Rhino Cavalry #152 Creature — Human Mercenary

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Human
  • Mercenary
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Exhaust Firebending

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.1 EUR 0.05 EUR
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer 0.09 USD / 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Firebending 2 (Whenever this creature attacks, add . This mana lasts until end of combat.) Exhaust — : Put two +1/+1 counters on this creature. It gains trample until end of turn. (Activate each exhaust ability only once.)