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5 Cards Found

AI 🤖 Find me cards equivalent to: Rumbleweed

Equivalent cards to Rumbleweed (a green card with trample and land synergy):
1. Avenger of Zendikar – Green, creates Plant tokens, landfall synergy.
2. Rampaging Baloths – Green, creates Beast tokens with landfall.
3. Scute Swarm – Green, creates insect tokens with landfall.
4. Verdant Force – Green, makes Saproling tokens each upkeep.


Reason: These cards share land or token synergy, similar to Rumbleweed.

Results:

Avenger of Zendikar #187 Creature — Elemental

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 7
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 1.07 USD
    Cardmarket 1.31 EUR
    Cardkingdom 1.79 USD
    Cardsphere 1.03 USD
    Manapool 1.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1counteron each Plant creature you control.

    Rampaging Baloths #104 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Trample

    Rules

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 0.26 USD
    Cardmarket 0.36 EUR
    Cardkingdom 0.79 USD
    Cardsphere 0.24 USD
    Manapool 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.

    Rumbleweed #68 Creature — Plant Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 11
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Plant
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach Trample Vigilance

    Rules

  • Rumbleweed’s first ability doesn’t change its mana value, which is always 11.
  • Rumbleweed’s last ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won’t get +3/+3 or gain trample.
  • Prices

    Seller Price
    Tcgplayer 0.31 USD
    Cardkingdom 0.69 USD
    Cardsphere 0.34 USD
    Manapool 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast for each land card in your graveyard. Vigilance, reach, trample When this creature enters, other creatures you control get +3/+3 and gain trample until end of turn.

    Scute Swarm #7048 Creature — Insect

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • If Scute Swarm leaves the battlefield before its triggered ability resolves, the token will still enter the battlefield as a copy of Scute Swarm, using Scute Swarm's copiable values from when it was last on the battlefield.
  • The token copy will have Scute Swarm's ability. It will also be able to create copies of itself.
  • The token copy won't copy counters or damage marked on Scute Swarm, nor will it copy other effects that have changed Scute Swarm's power, toughness, types, color, and so on. Normally, this means the token will simply be a Scute Swarm, but if any copy effects have affected the original Scute Swarm, the token will take those into account.
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 12.78 USD
    Cardmarket 19.95 EUR / 24.31 EUR
    Cardkingdom 13.99 USD / 16.99 USD
    Manapool 13.94 USD / 12.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.

    Verdant Force #214 aka. Best Fatty Ever Printed Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • In Two-Headed Giant, triggers only once per upkeep, not once for each player.
  • Verdant Force’s ability triggers at the beginning of each upkeep, not just each of your upkeeps.
  • Prices

    Seller Price
    Tcgplayer 0.29 USD
    Cardmarket 0.22 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.25 USD
    Manapool 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each upkeep, create a 1/1 green Saproling creature token.

    Avenger of Zendikar Creature — Elemental Normal - ~$1.26

    Rampaging Baloths Creature — Beast Normal - ~$0.37

    Rumbleweed Creature — Plant Elemental Normal - ~$0.47

    Scute Swarm Creature — Insect Normal - ~$16.35

    Verdant Force Creature — Elemental Normal - ~$0.34

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