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6 Cards Found

AI 🤖 Find me cards equivalent to: Rumbling Slum

Equivalent cards to Rumbling Slum (red/green) that repeatedly deal damage to all players include:
1. Thermo-Pod (not direct damage, similar stat-line, less relevant)
2. Varchild's War-Riders (deals damage, creates tokens, somewhat similar)
3. Siege-Gang Commander (red, can deal damage, but not each upkeep)
4. Managorger Hydra (not direct damage, similar growing threat)
5. Hissing Iguanar (red, pings players, triggers on creatures dying)
6. Vortex Elemental (not damage to players, more of a control element)

Closest match mechanically is Varchild's War-Riders.
Rumbling Slum example text: At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.
Look for Gruul (red/green) creatures with upkeep or end step player-pinging abilities.

Results:

Hissing Iguanar #A58 Creature — Lizard

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 3/1
Types:
  • Creature
  • SubTypes:
  • Lizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Hissing Iguanar dies at the same time as another creature, Hissing Iguanar's ability triggers.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another creature dies, you may have this creature deal 1 damage to target player or planeswalker.

    Managorger Hydra #306 Creature — Hydra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Managorger Hydra's last ability will resolve before the spell that caused it to trigger.
  • Prices

    Seller Price
    Tcgplayer 17.15 USD / 23.51 USD
    Cardmarket 8.85 EUR / 13.53 EUR
    Cardkingdom 18.99 USD / 24.99 USD
    Cardsphere 16.61 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever a player casts a spell, put a +1/+1counteron this creature.

    Rumbling Slum #93 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.19 USD
    Cardmarket 0.26 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.42 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, this creature deals 1 damage to each player.

    Siege-Gang Commander #143s Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • You can sacrifice any Goblin you control to activate Siege-Gang Commander's activated ability, including Siege-Gang Commander itself.
  • Prices

    Seller Price
    Tcgplayer 1.7 USD
    Cardmarket 0.95 EUR
    Cardkingdom 0.69 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create three 1/1 red Goblin creature tokens. ,Sacrificea Goblin: This creature deals 2 damage to any target.

    Varchild's War-Riders #83 Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Rampage Trample

    Rules

  • In a multiplayer game, you can put the Survivor tokens onto the battlefield under the control of different players.
  • The rampage bonus is calculated only once per combat, when the triggered ability resolves. Adding or removing blockers later in combat won't change the bonus.
  • Paying cumulative upkeep is always optional. If it's not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can't be made. For example, if a permanent with "cumulative upkeep {1}" has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay {4} or sacrifice the permanent.
  • Prices

    Seller Price
    Tcgplayer 4.56 USD
    Cardmarket 4.02 EUR
    Cardkingdom 6.49 USD
    Cardsphere 4.3 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an agecounteron this permanent, thensacrificeit unless you pay its upkeep cost for each agecounteron it.) Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

    Vortex Elemental #56 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Vortex Elemental isn’t on the battlefield when its first ability resolves, any creatures blocking or blocked by it when it left the battlefield will be put on top of their owners’ libraries and those libraries will be shuffled.
  • If no creature is blocking or being blocked by Vortex Elemental as its first ability resolves, it alone will be put on top of its owner’s library, and that library will be shuffled. You can activate the first ability outside of combat.
  • The creature blocks Vortex Elemental only if it’s able to do so as the declare blockers step begins. If, at that time, the creature is tapped, it’s affected by a spell or ability that says it can’t block, or Vortex Elemental isn’t attacking its controller or a planeswalker controlled by that player, then it doesn’t block. If there’s a cost associated with having the creature block, the player isn’t forced to pay that cost. If that cost isn’t paid, the creature won’t block.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.7 USD
    Cardmarket 0.03 EUR / 0.37 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.2 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Put this creature and each creature blocking or blocked by it on top of their owners' libraries, then those playersshuffle : Target creature blocks this creature this turn if able.

    Hissing Iguanar Creature — Lizard Normal

    Managorger Hydra Creature — Hydra Normal - ~$14.03

    Rumbling Slum Creature — Elemental Normal - ~$2.57

    Siege-Gang Commander Creature — Goblin Normal - ~$3.33

    Varchild's War-Riders Creature — Human Warrior Normal - ~$5.14

    Vortex Elemental Creature — Elemental Normal - ~$1.91

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