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"Find me cards equivalent to: Rune-Tail's Essence"

Cards similar to Rune-Tail's Essence (Legendary Enchantment, white, prevent damage to your creatures):
1. Avacyn, Angel of Hope (legendary creature, white): Gives your permanents indestructible—commonly used for protection.
2. Mark of Asylum (enchantment, white): Prevent all noncombat damage that would be dealt to creatures you control.
3. Energy Field (enchantment, blue): Prevent all damage to you (not creatures, but similar effect for protection purposes).
4. Pariah (enchantment, white): Redirects all damage from you to enchanted creature.

Closest is Mark of Asylum, but none are exactly the same as Rune-Tail’s Essence in preventing all damage to your creatures.

Found Cards

4 Results

Avacyn, Angel of Hope

Energy Field

Mark of Asylum

Pariah

Avacyn, Angel of Hope #2 Legendary Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 8
Power/Toughness: 8/8
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Indestructible Vigilance

    Rules

  • A planeswalker with indestructible still loses loyalty as it's dealt damage. It is put into its owner's graveyard if its loyalty becomes 0.
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature you control may become lethal if Avacyn leaves the battlefield during that turn.
  • A battle with indestructible still loses defense counters as it's dealt damage. If it's a Siege, it will still be exiled when the last defense counter is removed from it, and its controller may still cast it transformed without paying its mana cost.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance, indestructible Other permanents you control have indestructible.

    Energy Field #73 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Buyback causes a spell to go to your hand instead of your graveyard, so using Buyback will avoid triggering this card to be sacrificed.
  • Discarding does trigger this.
  • Prices

    Seller Price
    Cardkingdom 4.49 USD
    Manapool 2.02 USD
    Cardmarket 2.21 EUR
    Tcgplayer 3.58 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all damage that would be dealt to you by sources you don't control. When a card is put into your graveyard from anywhere,sacrificethis enchantment.

    Mark of Asylum #10 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • “Noncombat damage” is damage dealt as the result of a spell or ability. (In unusual cases involving a card like Words of War, noncombat damage can also be dealt as the result of a turn-based action.)
  • Prices

    Seller Price
    Cardkingdom 1.79 USD / 4.99 USD
    Cardmarket / 2.01 EUR 0.69 EUR
    Tcgplayer / 5.83 USD 1.07 USD
    Manapool 0.86 USD / 3.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prevent all noncombat damage that would be dealt to creatures you control.

    Pariah #5 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If you control multiple Pariahs enchanting different creatures, you choose which redirection effect to apply. You can't divide damage dealt by one source or combat damage dealt by multiple creatures simultaneously. For example, if a spell would deal 6 damage to you and you control multiple Pariahs, you may have that 6 damage dealt to either of the enchanted creatures instead, but you can't choose to have 3 damage dealt to each one.
  • If you would be dealt combat damage, the damage dealt to the enchanted creature instead is still combat damage.
  • Prices

    Seller Price
    Cardmarket 0.41 EUR / 0.9 EUR
    Cardkingdom 1.99 USD
    Tcgplayer 1.67 USD / 2.18 USD
    Manapool 0.65 USD / 1.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.