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"Find me cards equivalent to: Rush of Dread"

Equivalent cards to Rush of Dread (black, instant, causes all creatures to gain fear):
1. Dread Charge – All creatures gain fear until end of turn (black sorcery).
2. Curtains' Call – Removal, but not a mass evasion spell (closer in color, but effect is different).
3. Cover of Darkness – All creatures of chosen type gain fear (black, enchantment).

Closest equivalent: Dread Charge (Portal Three Kingdoms), because it mirrors the mass fear-granting effect. Cover of Darkness is similar but is tribal. Black has few direct functional equivalents.

Found Cards

4 Results

Cover of Darkness

Curtains' Call

Dread Charge

Rush of Dread

Cover of Darkness #133 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 8.85 EUR / 23.54 EUR
    Cardkingdom / 79.99 USD 18.99 USD
    Tcgplayer / 92.31 USD 13.89 USD
    Manapool / 35.38 USD 7.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this enchantment enters, choose a creature type. Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

    Curtains' Call #130 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Undaunted

    Rules

  • Causing an opponent to lose the game after you've announced that you're casting a spell with undaunted and determined its total cost won't cause you to have to pay more mana.
  • Effects that reduce what you pay to cast a spell don't affect its mana value.
  • You can't cast Curtains' Call without two creatures to target. If one becomes an illegal target after you've cast Curtains' Call, the other will still be destroyed.
  • Prices

    Seller Price
    Cardmarket 0.38 EUR
    Cardkingdom 0.99 USD
    Tcgplayer 0.42 USD
    Manapool 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Undaunted (This spell costs less to cast for each opponent.) Destroy two target creatures.

    Dread Charge #88 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 1.49 USD
    Manapool 0.53 USD
    Tcgplayer 0.74 USD
    Cardmarket 1.66 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Black creatures you control can't be blocked this turn except by black creatures.

    Rush of Dread #104 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Spree

    Rules

  • Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.
  • If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose.
  • If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.
  • If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
  • If an effect allows you to cast a spell with spree “without paying its mana cost,” you must still choose at least one mode and pay the associated additional costs.
  • Like the effects of all modal spells, Rush of Dread’s effects happen in order. If the first two modes target different opponents, the opponent targeted by the second mode will see what the first opponent sacrificed before choosing what to discard.
  • No matter which modes you choose, you always follow the instructions in the order they are written.
  • No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until the spell is done resolving.
  • Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.
  • The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn’t matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.
  • You can’t choose the same mode more than once.
  • You choose the modes as you cast the spell with spree. Once modes are chosen, they can’t be changed.
  • You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.44 USD
    Tcgplayer 0.37 USD / 0.46 USD
    Cardkingdom / 0.99 USD 0.79 USD
    Cardmarket / 0.75 EUR 0.37 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Spree (Choose one or more additional costs.) + — Target opponent sacrifices half the creatures they control of their choice, rounded up. + — Target opponent discards half the cards in their hand, rounded up. + — Target opponent loses half their life, rounded up.