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"Find me cards equivalent to: Sage of the Beyond"

Equivalent cards to Sage of the Beyond (Blue, creature, cost reduction for spells cast from non-hand zones, flying/foretell synergy) are very rare. Closest blue cards with similar mechanics:
1. Jace's Sanctum (Enchantment—Blue: spells you cast with instant or sorcery cost {1} less)
2. Baral, Chief of Compliance (Creature—Blue: instant/sorcery spells cost {1} less)
3. Dream Devourer (Black, but notable for giving foretell to all spells)
4. Omniscience (Enchantment—Blue: you may cast spells from your hand for free)

No blue creature exactly matches Sage’s color, type, and effect. Closest equivalents reduce spell costs or interact with spells cast from exile (foretell), but none do all on a single blue creature.


Reason: Sage of the Beyond is very unique in its specific combination of abilities.

Found Cards

5 Results

Baral, Chief of Compliance

Dream Devourer

Jace's Sanctum

Omniscience

Sage of the Beyond

Baral, Chief of Compliance #2168 aka. Baral, Head of Quality Management Legendary Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 1/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell or ability counters a spell only if it specifically contains the word "counter" in its text. If a spell or ability you control causes all the targets of a spell to become illegal, that spell doesn't resolve but it's not countered.
  • The cost reduction applies only to generic mana in the cost of instant and sorcery spells you cast.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a flashback cost), add any cost increases (such as kicker costs), then apply any cost reductions (such as that of Baral's first ability). The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price
    Manapool / 8.69 USD 6.24 USD
    Cardmarket / 7.59 EUR 8.05 EUR
    Tcgplayer / 9.07 USD 8.26 USD
    Cardkingdom 7.99 USD / 9.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Instant and sorcery spells you cast cost less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do,discarda card.

    Dream Devourer #90s Creature — Demon Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 0/3
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.
  • Cards that are foretold by virtue of Dream Devourer’s ability won’t continue to have the foretell ability once they leave your hand, but you can still cast them from exile on a later turn for the foretell costs they were given by Dream Devourer.
  • Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
  • If you foretell a modal double-faced card, the foretell cost will be based on the mana cost of the face you cast from exile. For example, if you foretell Kolvori, God of Kinship/The Ringhart Crest, you can cast Kolvori by paying {G}{G} or The Ringhart Crest by paying {G} on a future turn. If you foretell a modal double-faced card whose front face is a nonland face but whose back face is a land face, you can’t play that card as a land.
  • If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • It doesn’t matter if Dream Devourer is still on the battlefield or still under your control as you cast the spell from exile.
  • The last ability triggers when you exile a card from your hand using foretell, not when you cast a foretold card from exile.
  • The reduction of the foretell cost applies only to generic mana in the foretell cost. It can’t reduce requirements of specific colors of mana. For example, if you foretell a card in your hand with mana cost {1}{G}{G}, its foretell cost will be {G}{G}.
  • Prices

    Seller Price
    Tcgplayer 4.12 USD
    Cardmarket 1.43 EUR / 1.79 EUR
    Cardkingdom 4.49 USD
    Manapool 3.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.) Whenever you foretell a card, this creature gets +2/+0 until end of turn.

    Jace's Sanctum #61 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • If there are additional costs to cast an instant or sorcery spell, apply those before applying cost reductions.
  • Jace’s Sanctum can reduce alternative costs such as miracle or overload costs.
  • Jace’s Sanctum’s scry ability will resolve before the instant or sorcery spell that caused it to trigger.
  • The first ability of Jace’s Sanctum can’t reduce the colored mana requirement of an instant or sorcery spell.
  • Prices

    Seller Price
    Manapool / 2.28 USD 0.59 USD
    Cardkingdom 1.99 USD
    Tcgplayer 0.76 USD / 3.18 USD
    Cardmarket 0.79 EUR / 2.11 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Instant and sorcery spells you cast cost less to cast. Whenever you cast an instant or sorcery spell, scry 1.

    Omniscience #90 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 10
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, such as that of Tormenting Voice, those must be paid to cast the spell.
  • Once you cast Omniscience, if it's your turn, you'll have priority immediately after it resolves. You can cast another spell before any player can attempt to remove Omniscience with spells or abilities.
  • You must follow the normal timing permissions and restrictions of each spell you cast.
  • Prices

    Seller Price
    Cardkingdom 379.99 USD
    Tcgplayer 260.64 USD
    Cardmarket 189.99 EUR
    Manapool 468.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may cast spells from your hand without paying their mana costs.

    Sage of the Beyond #111 Creature — Spirit Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying Foretell

    Rules

  • Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you're taking the action, no other player can respond by trying to remove the card from your hand.
  • Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant (or doesn't have flash), you'll have to wait until your next turn to cast it.
  • If you're casting a foretold card from exile for its foretell cost, you can't choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • The cost reduction applies only to generic mana in the costs of spells you cast from anywhere other than your hand. It can't reduce requirements of a specific color of mana.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Sage of the Beyond). The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • Prices

    Seller Price
    Cardkingdom 1.49 USD
    Manapool 0.31 USD
    Tcgplayer 0.49 USD
    Cardmarket 0.32 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Spells you cast from anywhere other than your hand cost less to cast. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)