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4 Cards Found

AI 🤖 Find me cards equivalent to: Sam's Desperate Rescue

Cards equivalent to Sam's Desperate Rescue (a white instant that returns a creature card from your graveyard to your hand and puts a +1/+1 counter on a creature) include:
1. Defy Death (returns a creature from graveyard to battlefield, gives indestructible if it's an Angel)
2. Aid the Fallen (black/white hybrid: choose up to one creature and/or planeswalker from graveyard to hand)
3. Mistmoon Griffin (has a death trigger to return a creature from your graveyard to your hand)


Reason: These cards are white (or partially white) and return creatures from graveyard, similar to the rescue effect. Few give a +1/+1 counter, but the main effect is graveyard to hand.

Results:

Aid the Fallen #76 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.44 USD
    Cardmarket 0.08 EUR / 0.29 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one or both — • Return target creature card from your graveyard to your hand. • Return target planeswalker card from your graveyard to your hand.

    Defy Death #174 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If the creature is an Angel only on the battlefield (perhaps because it’s a non-Angel creature card and Xenograft is on the battlefield), it will get the +1/+1 counters.
  • No player can cast spells or activate abilities between returning the creature card to the battlefield and checking whether it’s an Angel.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD
    Cardmarket 0.2 EUR
    Cardsphere 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.

    Mistmoon Griffin #34 Creature — Griffin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Griffin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • You still put the top creature card from your graveyard onto the battlefield even if this card is not in your graveyard when the triggered ability resolves.
  • If an effect or rule puts two or more cards into the same graveyard at the same time, the owner of those cards may arrange them in any order.
  • If you control Mistmoon Griffin when it goes to the graveyard, you exile the Griffin and return the top creature card from your graveyard to the battlefield. It doesn't matter whose graveyard the Griffin goes to.
  • Players may not rearrange the cards in their graveyards. This is a little-known rule because new cards that care about graveyard order haven't been printed in years.
  • Say you're the owner of both a permanent and an Aura that's attached to it. If both the permanent and the Aura are destroyed at the same time (by Akroma's Vengeance, for example), you decide the order they're put into your graveyard. If just the enchanted permanent is destroyed, it's put into your graveyard first. Then, after state-based actions are checked, the Aura (which is no longer attached to anything) is put into your graveyard on top of it.
  • The "top" card of your graveyard is the card that was put there most recently.
  • The last thing that happens to a resolving instant or sorcery spell is that it's put into its owner's graveyard. —Example: You cast Wrath of God. All creatures on the battlefield are destroyed. You arrange all the cards put into your graveyard this way in any order you want. The other players in the game do the same to the cards that are put into their graveyards. Then you put Wrath of God into your graveyard, on top of the other cards.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature dies, exile it, then return the top creature card of your graveyard to the battlefield.

    Sam's Desperate Rescue #105 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
  • Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
  • Each time the Ring tempts you, you must choose a creature if you control one.
  • If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
  • Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
  • The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
  • The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.22 USD
    Cardmarket 0.09 EUR / 0.25 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.07 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target creature card from your graveyard to your hand. The Ring tempts you.

    Aid the Fallen Sorcery Normal - ~$0.27

    Defy Death Sorcery Normal - ~$0.2

    Mistmoon Griffin Creature — Griffin Normal

    Sam's Desperate Rescue Sorcery Normal - ~$0.22

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