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Equivalent cards to Sanctum of All (five-color, Legendary Enchantment — Shrine) don’t really exist, as it's unique in being a five-color Legendary Shrine. However, cards with similar multi-shrine or shrine synergy effects and same colors include:
1. Sanctum of All — Already given.
2. Honden of Infinite Rage, Honden of Seeing Winds, Honden of Night's Reach, Honden of Cleansing Fire, Honden of Life's Web — Five legendary shrines, each monocolor.
3. Go-Shintai of Life's Origin — 5-color Legendary Enchantment Creature — Shrine, synergizes with shrines and can reanimate them.
4. Sanctum of Tranquil Light, Sanctum of Calm Waters, Sanctum of Stone Fangs, Sanctum of Shattered Heights, Sanctum of Fruitful Harvest — Multicolor legendary enchantment — shrines (but not all five colors together).
Short reason: Sanctum of All is unique, but the closest matches are other legendary shrine enchantments, especially Go-Shintai of Life's Origin for five-color synergy with shrines.
12 Results
Go-Shintai of Life's Origin
Honden of Cleansing Fire
Honden of Infinite Rage
Honden of Life's Web
Honden of Night's Reach
Honden of Seeing Winds
Sanctum of All
Sanctum of Calm Waters
Sanctum of Fruitful Harvest
Sanctum of Shattered Heights
Sanctum of Stone Fangs
Sanctum of Tranquil Light
Go-Shintai of Life's Origin #1825 Legendary Enchantment Creature — Shrine
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| Rarity: | Mythic |
| Converted Cost: | 4 |
| Power/Toughness: | 3/4 |
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| Layout: | Normal |
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Honden of Cleansing Fire #14 Legendary Enchantment — Shrine
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
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| Layout: | Normal |
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At the beginning of your upkeep, you gain 2 life for each Shrine you control.Honden of Infinite Rage #17 Legendary Enchantment — Shrine
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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| Layout: | Normal |
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At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.Honden of Life's Web #213 Legendary Enchantment — Shrine
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| Rarity: | Uncommon |
| Converted Cost: | 5 |
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At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.Honden of Night's Reach #12 Legendary Enchantment — Shrine
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
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At the beginning of your upkeep, target opponent discards a card for each Shrine you control.Honden of Seeing Winds #69 Legendary Enchantment — Shrine
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| Rarity: | Uncommon |
| Converted Cost: | 5 |
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At the beginning of your upkeep, draw a card for each Shrine you control.Sanctum of All #82020 Legendary Enchantment — Shrine
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| Rarity: | Rare |
| Converted Cost: | 5 |
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| EDH Bracket Attr: | Tutors |
| Layout: | Normal |
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At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way,shuffle If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.Sanctum of Calm Waters #68 Legendary Enchantment — Shrine
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
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At the beginning of your first main phase, you may draw X cards, where X is the number of Shrines you control. If you do,discarda card.Sanctum of Fruitful Harvest #203 Legendary Enchantment — Shrine
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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At the beginning of your first main phase, add X mana of any one color, where X is the number of Shrines you control.Sanctum of Shattered Heights #157 Legendary Enchantment — Shrine
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| Converted Cost: | 3 |
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Sanctum of Stone Fangs #120 Legendary Enchantment — Shrine
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| Rarity: | Uncommon |
| Converted Cost: | 2 |
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At the beginning of your first main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.Sanctum of Tranquil Light #33 Legendary Enchantment — Shrine
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
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