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"Find me cards equivalent to: Sanctum of Serra"

Equivalent cards to Sanctum of Serra (colorless, type: Plane):
1. Panopticon — Plane that interacts with drawing cards, colorless, Plane type.
2. Mutual Epiphany — Plane, colorless, has impactful global effects.
3. Imbroglio — Plane, colorless, board-impacting effects.


Reason: True equivalents for Plane cards are only other Plane cards from Planechase, matching the colorless and global-effect attributes. All include plane triggers and chaos abilities.

Found Cards

3 Results

Mutual Epiphany

Panopticon

Sanctum of Serra

Mutual Epiphany #4 Phenomenon

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 0
Power/Toughness: /
Types:
  • Phenomenon
  • SubTypes:
    Languages:
    Layout:
    Planar

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.01 USD
    Cardkingdom 0.35 USD
    Manapool 2.37 USD
    Cardmarket 0.48 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)

    Panopticon #29 Plane — Mirrodin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Plane
  • SubTypes:
  • Mirrodin
  • Languages:
    Layout:
    Planar

    Rules

  • A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
  • A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
  • If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
  • The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
  • Prices

    Seller Price
    Cardmarket 1.76 EUR
    Cardkingdom 0.99 USD
    Tcgplayer 4.29 USD
    Manapool 1.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you planeswalk to Panopticon, draw a card. At the beginning of your draw step, draw an additional card. Whenever chaos ensues, draw a card.

    Sanctum of Serra #32 Plane — Serra's Realm

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Plane
  • SubTypes:
  • Serra's Realm
  • Languages:
    Layout:
    Planar

    Rules

  • A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
  • A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
  • For a player's life total to become 20, what actually happens is that the player gains or loses the appropriate amount of life. For example, if your life total is 14 when this ability resolves, it will cause you to gain 6 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
  • If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
  • If you planeswalk away from Sanctum of Serra because the player who owns Sanctum of Serra leaves the game, its first ability will still trigger and resolve.
  • The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
  • Prices

    Seller Price
    Cardkingdom 3.99 USD
    Manapool 3 USD
    Tcgplayer 6.24 USD
    Cardmarket 2.34 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you planeswalk away from Sanctum of Serra,destroyall nonland permanents. Whenever chaos ensues, you may have your life total become 20.