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"Find me cards equivalent to: Sardian Cliffstomper"

Cards similar to Sardian Cliffstomper (red creatures that get stronger based on how many Mountains you control):

  • Sardian Cliffstomper (itself)
  • Scourge of the Peaks (gets stronger for each Mountain, but triggers on entering or attacking)
  • Craghorn (has red and Minotaur, but does not scale with Mountains)
  • Chandra's Embercat (red, but does not care about Mountains)

Closest is Sardian Cliffstomper. Direct equivalents are rare. Most red cards that care about Mountains are spells (like Valakut Fireboar or Kumano's Blessing) or are not creatures.
Reason: MTG rarely repeats this Mountain-count bonus on red Minotaurs.

Found Cards

4 Results

Chandra's Embercat

Kumano's Blessing

Sardian Cliffstomper

Valakut Fireboar

Chandra's Embercat #129 Creature — Elemental Cat

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A Chandra planeswalker spell is a planeswalker spell with the subtype Chandra. Cards that use Chandra’s name in their title or her likeness in their illustration (such as Chandra’s Regulator or Chandra’s Outrage) aren’t Chandra planeswalker spells.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.39 USD
    Cardkingdom / 0.99 USD 0.35 USD
    Cardmarket / 0.47 EUR 0.13 EUR
    Tcgplayer / 0.58 USD 0.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell.

    Kumano's Blessing #111 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 0.35 USD 0.09 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket / 0.25 EUR 0.06 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Enchant creature If a creature dealt damage by enchanted creature this turn would die, exile it instead.

    Sardian Cliffstomper #151 Creature — Minotaur Barbarian

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Barbarian
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 0.11 USD 0.07 USD
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.09 EUR / 0.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As long as it's your turn and you control four or more Mountains, this creature gets +X/+0, where X is the number of Mountains you control.

    Valakut Fireboar #170 Creature — Elemental Boar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 1/7
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Boar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
  • Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
  • Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.11 EUR / 0.36 EUR
    Manapool 0.15 USD / 0.3 USD
    Tcgplayer 0.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks, switch its power and toughness until end of turn.