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4 Cards Found

AI 🤖 Find me cards equivalent to: Savage Summoning

Try:

  • Scout's Warning (also instant, also lets you cast a creature spell as though it had flash)
  • Swift Warden (gives flash and protection to a creature, but not to any creature like Savage Summoning)
  • Yeva, Nature's Herald (lets you cast all green creatures as though they had flash)


Reason: All are green cards and enable (or act like) creature spells with flash like Savage Summoning does.

Results:

Savage Summoning #194 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you cast multiple Savage Summonings in succession, they’ll apply to the next creature spell you cast. That creature will enter the battlefield with that many additional +1/+1 counters on it.
  • Spells that would counter Savage Summoning or the relevant creature spell can still be cast. They won’t counter the spell, but any additional effects they have will happen.
  • You don’t choose a creature card when Savage Summoning resolves. Rather, it applies to the next creature card you cast that turn, even if you cast it at a time when you normally could cast a creature and even if you cast it from a zone other than your hand.
  • Prices

    Seller Price
    Tcgplayer 0.94 USD / 8.84 USD
    Cardmarket 0.65 EUR / 5.55 EUR
    Cardkingdom 1.49 USD / 6.99 USD
    Cardsphere 0.87 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters with an additional +1/+1counteron it.

    Scout's Warning #16 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Scout’s Warning affects only the next creature card cast that turn, even if that creature already had flash.
  • Scout’s Warning allows you to cast a noncreature card with morph (such as Lumithread Field) face down as though it had flash. It won’t affect that card if you cast it face up.
  • Scout’s Warning works just like Quicken, except for creatures instead of sorceries.
  • After Scout’s Warning resolves, you can suspend a creature card in your hand any time you can cast an instant. As soon as you actually cast a creature card, you lose this capability.
  • If you cast multiple Scout’s Warnings on the same turn, they’ll all apply to the very next creature spell you cast.
  • You cannot use this effect to play Dryad Arbor during an opponent’s turn.
  • You don’t choose a creature card when Scout’s Warning resolves. Rather, this sets up a rule that is true for you until the turn ends or until you cast a creature card, even if you cast that creature at a time you normally could.
  • Prices

    Seller Price
    Tcgplayer 3.35 USD / 17.34 USD
    Cardmarket 1.9 EUR / 10.64 EUR
    Cardkingdom 5.49 USD / 17.99 USD
    Cardsphere 3.37 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    The next creature card you play this turn can be played as though it had flash. Draw a card.

    Swift Warden #146 Creature — Merfolk Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.44 USD
    Cardmarket 0.17 EUR / 0.34 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this creature enters, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

    Yeva, Nature's Herald #1284 Legendary Creature — Elf Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • Yeva's ability applies to green creature cards in any zone, provided something is allowing you to cast them. For example, if the top card of your library is a green creature card and you control Garruk's Horde, you can cast that card as though it had flash.
  • You still pay the costs for green creature spells you cast.
  • Prices

    Seller Price
    Tcgplayer 5.12 USD / 6.1 USD
    Cardkingdom 5.99 USD
    Cardsphere 4.75 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) You may cast green creature spells as though they had flash.

    Savage Summoning Instant Normal - ~$3.62

    Scout's Warning Instant Normal - ~$8.58

    Swift Warden Creature — Merfolk Warrior Normal - ~$0.31

    Yeva, Nature's Herald Legendary Creature — Elf Shaman Normal - ~$5.49

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