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"Find me cards equivalent to: Scavenger Hunt"

Equivalent cards to Scavenger Hunt (green, search/reveal mechanic, hand interaction):

  • Lead the Stampede – Reveals top cards, puts creatures into hand.
  • Toski's Gambit – Reveals, puts lands from the top of the deck into hand.
  • Genesis Hydra – Top X cards, put a permanent onto the battlefield.
  • Commune with Nature – Reveal, put a creature card into hand.

These cards use green’s reveal-and-put-into-hand effect like Scavenger Hunt.

Found Cards

4 Results

Commune with Nature

Genesis Hydra

Lead the Stampede

Scavenger Hunt

Commune with Nature #166 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you don't reveal a creature card, put all the cards on the bottom of your library in any order.
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.07 EUR / 0.16 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.07 USD / 0.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

    Genesis Hydra #193 Creature — Plant Hydra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Plant
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A nonland permanent card is an artifact, creature, enchantment, or planeswalker card.
  • Genesis Hydra's first ability will resolve before Genesis Hydra does. Notably, if you put an Aura card onto the battlefield this way, it can't enchant Genesis Hydra.
  • If "the rest" is zero cards, either because X was 0 or because X was 1 and that card was put onto the battlefield, the library is still shuffled.
  • If a card in a player's library has {X} in its mana cost, X is considered to be 0.
  • If you have fewer than X cards in your library, you reveal all of them.
  • If you put an Aura onto the battlefield this way, you choose what it enchants as it enters the battlefield. This doesn't target any permanent or player, but it must be able to enchant that permanent or player. For example, you could put a green Aura onto the battlefield enchanting a creature with hexproof controlled by an opponent, but not one with protection from green.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Tcgplayer 0.42 USD
    Cardmarket 0.24 EUR
    Manapool 0.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Thenshufflethe rest into your library. This creature enters with X +1/+1 counters on it.

    Lead the Stampede #170 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 3.99 USD 0.99 USD
    Tcgplayer 0.33 USD / 2.07 USD
    Manapool 0.4 USD
    Cardmarket / 1.5 EUR 0.35 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

    Scavenger Hunt #226d Artifact — Attraction

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Attraction
  • Languages:
    Layout:
    Normal
    Tokens:

    Abilities/Keywords

    Open An Attraction

    Rules

  • If all players can’t agree if the card qualifies, you may ask an outside person for a final determination.
  • The time begins once the random category has been chosen. Someone should be ready to time you or count down from ten. You can’t start searching your library until the ten seconds has begun.
  • You can reveal only one card from your library that has an item from the chosen category in its art.
  • You shuffle whether you claim the prize or not.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.25 USD
    Tcgplayer / 0.19 USD 0.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Visit — Choose "a weapon," "five or more creatures," or "words or numbers" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize Thenshuffle Prize — You get , then you may put a sticker on a nonland permanent you own.Sacrificethis Attraction and open an Attraction.