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"Find me cards equivalent to: Scavenger Hunt"

No card is exactly equivalent to Scavenger Hunt due to its unique Attraction type and art-based effect. However, similar colorless (C) Attraction cards with game or physical challenges exist, such as:

  • Squirrel Stack (Artifact — Attraction, C): Requires stacking objects to win a prize.
  • Bounce Chamber (Artifact — Attraction, C): Bounce a bouncy ball and try catching it.
  • Tunnel of Love (Artifact — Attraction, C): Involves a mini-challenge with another player.


Reason: All three share the Attraction type, colorless identity, and require some physical or mini-game for prize effects, closely matching Scavenger Hunt in spirit within the same set.

Found Cards

4 Results

Bounce Chamber

Scavenger Hunt

Squirrel Stack

Tunnel of Love

Bounce Chamber #201b Artifact — Attraction

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 0
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Attraction
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Bounce Chamber doesn’t target any creature. Whichever creature has the least toughness as the ability resolves is the one that gets bounced. If there’s a tie, you choose one of them at that time.
  • Prices

    Seller Price
    Cardmarket 0.21 EUR / 0.56 EUR
    Manapool / 0.36 USD 0.2 USD
    Tcgplayer / 0.42 USD 0.18 USD
    Cardkingdom 0.35 USD / 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of them.)

    Scavenger Hunt #226d Artifact — Attraction

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Attraction
  • Languages:
    Layout:
    Normal
    Tokens:

    Abilities/Keywords

    Open An Attraction

    Rules

  • If all players can’t agree if the card qualifies, you may ask an outside person for a final determination.
  • The time begins once the random category has been chosen. Someone should be ready to time you or count down from ten. You can’t start searching your library until the ten seconds has begun.
  • You can reveal only one card from your library that has an item from the chosen category in its art.
  • You shuffle whether you claim the prize or not.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.23 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.11 USD / 0.29 USD
    Cardmarket 0.08 EUR / 0.41 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Visit — Choose "a weapon," "five or more creatures," or "words or numbers" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize Thenshuffle Prize — You get , then you may put a sticker on a nonland permanent you own.Sacrificethis Attraction and open an Attraction.

    Squirrel Stack #228c Artifact — Attraction

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Attraction
  • Languages:
    Layout:
    Normal
    Tokens:

    Abilities/Keywords

    Open An Attraction

    Rules

  • No other player may interfere with your stacking attempt, including shaking the table.
  • The best stack we ever got was nine dice for five Squirrels. Happy stacking!
  • The dice must stay stacked for a few seconds after the five seconds have elapsed in order to count. If they’re tipping over as time expires but haven’t quite fallen yet, it’s not a successful stack.
  • You must use actual dice, although the dice don’t have to be six-sided, nor do they all have to be the same size. However, using coins and calling them “two-sided dice” isn’t allowed. We recommend against using four-sided dice for this (except maybe at the top).
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer / 0.36 USD 0.18 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.16 EUR / 0.33 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, thensacrificethis Attraction and open an Attraction.

    Tunnel of Love #234a Artifact — Attraction

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Attraction
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • If either you or the chosen opponent controls no creatures, the other player still chooses a creature they control. You can exile that creature and return it to the battlefield under its owner’s control at the beginning of the next end step. If you don’t exile it, nothing happens. It won’t fight anything.
  • Prices

    Seller Price
    Cardkingdom / 4.99 USD 1.29 USD
    Tcgplayer / 1.51 USD 0.5 USD
    Cardmarket / 4.22 EUR 1.11 EUR
    Manapool / 1.3 USD 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.