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"Find me cards equivalent to: Sea Snidd"

Equivalent cards to Sea Snidd (color blue, manipulates land types):
1. Aquitect's Will — Changes a land to Island and draws a card.
2. Sage of Fables (not equivalent effect, just similar type)
3. Tundra Kavu (but it's red, so not blue)
4. Quicksilver Fountain — Artifact, but changes lands to Islands.

Closest true blue creature: Only Sea Snidd directly does this in mono-blue. Others like Aquitect's Will are spells or artifacts, not creatures. So Sea Snidd is unique as a blue Beast with this effect.

Found Cards

5 Results

Aquitect's Will

Quicksilver Fountain

Sage of Fables

Sea Snidd

Tundra Kavu

Aquitect's Will #52 Kindred Sorcery — Merfolk

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Kindred
  • Sorcery
  • SubTypes:
  • Merfolk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.
  • This cards was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card.
  • While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD / 8.99 USD
    Tcgplayer 0.28 USD / 9.6 USD
    Manapool 0.16 USD / 6.66 USD
    Cardmarket / 4.73 EUR 0.38 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put a floodcounteron target land. That land is an Island in addition to its other types for as long as it has a floodcounteron it. If you control a Merfolk, draw a card.

    Quicksilver Fountain #233 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The land stays an Island until the flood counter is removed, even if Quicksilver Fountain leaves the battlefield.
  • The timestamp of the land-type-changing ability is set when the triggered ability resolves (so each one has a different timestamp).
  • Prices

    Seller Price
    Cardkingdom / 15.99 USD 3.99 USD
    Cardmarket / 6.02 EUR 0.84 EUR
    Manapool / 7.89 USD 2.18 USD
    Tcgplayer / 14 USD 3.88 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's upkeep, that player puts a floodcounteron target non-Island land they control of their choice. That land is an Island for as long as it has a floodcounteron it. At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.

    Sage of Fables #169 Creature — Merfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Sage of Fables enters at the same time as another Wizard (due to Living End, for example), that creature doesn't get a +1/+1 counter.
  • If a Wizard would normally enter with a certain number of +1/+1 counters on it, it enters with that many +1/+1 counters plus one on it instead. If a Wizard would normally enter with no +1/+1 counters on it, it enters with one +1/+1 counter on it instead.
  • The creature gets the counter if it would enter under your control. It doesn't matter who owns the creature or what zone it enters from (such as your opponent's graveyard, for example).
  • The effects from more than one Sage of Fables are cumulative. That is, if you have two Sage of Fables on the battlefield, Wizard creatures you control enter with two additional +1/+1 counters on them.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Cardmarket 0.22 EUR
    Tcgplayer 0.27 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each other Wizard creature you control enters with an additional +1/+1counteron it. , Remove a +1/+1counterfrom a creature you control: Draw a card.

    Sea Snidd #31 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.03 EUR / 0.6 EUR
    Tcgplayer / 0.69 USD 0.11 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.16 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target land becomes the basic land type of your choice until end of turn.

    Tundra Kavu #71 Creature — Kavu

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Kavu
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 0.74 EUR 0.27 EUR
    Cardkingdom / 0.79 USD 0.35 USD
    Manapool 0.15 USD / 0.26 USD
    Tcgplayer / 0.48 USD 0.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target land becomes a Plains or an Island until end of turn.