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6 Cards Found

AI 🤖 Find me cards equivalent to: Seal of Primordium

Equivalent cards to Seal of Primordium (green enchantment, artifact/enchantment removal):
1. Seal of Strength (but this gives a creature pump, not removal)
2. Nature's Claim (green, instant, artifact/enchantment removal)
3. Mask of Vandal (green, but is a creature, still exiles artifact/enchantment)
4. Broken Bond (green, artifact/enchantment removal, and ramps)
5. Krosan Grip (green, instant, splits second, artifact/enchantment removal)

Closest enchantment equivalent:

  • Seal of Removal (blue, but it bounces a creature, not artifacts/enchantments)

Best green equivalent: Nature's Claim—same effect, but is an instant, not an enchantment.

Reason: All instantly destroy artifacts/enchantments in green, but few are enchantments like Seal of Primordium.

Results:

Broken Bond #DOM-157 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Broken Bond’s effect doesn’t count as playing a land. It can put a land card onto the battlefield even if you’ve already played your land for the turn.
  • If the target artifact or enchantment is an illegal target by the time Broken Bond tries to resolve, the spell doesn’t resolve. You won’t put a land card onto the battlefield.
  • You can’t cast Broken Bond unless you choose an artifact or enchantment as a target.
  • Prices

    Seller Price
    Tcgplayer 0.33 USD
    Cardmarket 0.43 EUR
    Manapool 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.

    Krosan Grip #53 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
  • Casting a spell with split second won't affect spells and abilities that are already on the stack.
  • If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
  • Players may turn face-down creatures face up while a spell with split second is on the stack.
  • Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
  • Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
  • Prices

    Seller Price
    Tcgplayer 1.17 USD 1.56 USD 1.74 USD
    Cardmarket 0.77 EUR / 1 EUR
    Cardkingdom 1.79 USD 3.99 USD 2.29 USD
    Manapool 1.01 USD 1.61 USD 1.84 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.

    Nature's Claim #2297 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target artifact or enchantment is an illegal target by the time Nature's Claim tries to resolve, the spell doesn't resolve. No player gains 4 life. If the target is legal but not destroyed (most likely because it has indestructible), its controller does gain 4 life.
  • Prices

    Seller Price
    Tcgplayer 10.21 USD
    Cardmarket 9.95 EUR / 14.95 EUR
    Cardkingdom 8.99 USD / 10.99 USD
    Manapool 10.65 USD / 22.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target artifact or enchantment. Its controller gains 4 life.

    Seal of Primordium #228 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This is not modal. If the target changes from an artifact to an enchantment or vice versa, this still destroys it.
  • You can activate Seal of Primordium's ability targeting Seal of Primordium itself if you want it to leave the battlefield. This is because targets are chosen before costs are paid. The ability won't resolve as it tries to resolve.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 1.02 USD
    Cardmarket 0.23 EUR / 1.25 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.2 USD / 1.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice this enchantment:Destroytarget artifact or enchantment.

    Seal of Removal #269 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Sacrificing Seal of Removal is the cost to activate its ability. Once you activate the ability, no player can do anything to Seal of Removal to stop you from activating it. Notably, if you cast Seal of Removal during your turn, you'll have priority to activate its ability before anyone can respond to stop you.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD 0.18 USD 0.91 USD
    Cardmarket 0.15 EUR / 0.38 EUR
    Cardkingdom 0.35 USD / 0.99 USD
    Manapool 0.15 USD 0.21 USD 0.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice this enchantment: Return target creature to its owner's hand.

    Seal of Strength #184 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.14 USD / 0.27 USD
    Cardmarket 0.17 EUR / 0.25 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Manapool 0.15 USD / 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice this enchantment: Target creature gets +3/+3 until end of turn.

    Broken Bond Sorcery Normal - ~$0.42

    Krosan Grip Instant Normal - ~$1.71

    Nature's Claim Instant Normal - ~$12.56

    Seal of Primordium Enchantment Normal - ~$0.61

    Seal of Removal Enchantment Normal - ~$0.41

    Seal of Strength Enchantment Normal - ~$0.29

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