🤖 ManaHive AI
Equivalent cards to Season of Loss in black that let you choose modes, preferably with variable effects based on your choices:
1. Cryptic Pursuit — Also a sorcery with a choose-your-effects structure (if it existed, but in real sets, none matches this card's exact template).
2. Profane Command — Choose two: target player loses X life, return X creature card from your graveyard to battlefield, target destroys target creature with no regen, or up to X target creatures gain fear.
3. Plea for Power — Choose one: take an extra turn or draw three cards (not as modal, but fits the flavor).
4. Rise // Rise (from Rise // Fall) — Choose two or split cards with a choice element, usually with graveyard/life loss mechanics.
5. Suffer the Past — Exile cards from graveyards and opponents lose life per exiled card.
Reason: Black rarely gets modal spells as customizable as Season of Loss; Profane Command is closest in color, type, and function. The others fit in color and partial effect.
Example card:
Profane Command
Sorcery — Choose two —
• Target player loses X life.
• Return target creature card with converted mana cost X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn.
6 Results
Cryptic Pursuit
Plea for Power
Profane Command
Rise
Season of Loss
Suffer the Past
Cryptic Pursuit #70 Enchantment
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn.Plea for Power #87 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.Profane Command #156 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Rules
Text
Choose two — • Target player loses X life. • Return target creature card with mana value X or less from your graveyard to the battlefield. • Target creature gets -X/-X until end of turn. • Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)Rise (Rise // Fall) #156 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
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| Layout: | Split |
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Return target creature card from a graveyard and target creature on the battlefield to their owners' hands.Fall (Rise // Fall) #156 Sorcery
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
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| Layout: | Split |
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Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.Season of Loss #112s Sorcery
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| Rarity: | Mythic |
| Converted Cost: | 5 |
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| Layout: | Normal |
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Choose up to fiveSuffer the Past #128 Instant
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
| Power/Toughness: | / |
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| Layout: | Normal |
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