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"Find me cards equivalent to: Selfless Squire"

Equivalent cards to Selfless Squire with similar color (white) and function (damage prevention/flash/creature):
1. Burrenton Forge-Tender — White, prevents damage from a red source.
2. Hero of Bladehold — White, not an exact match, but is a Human Soldier with a strong defensive/offensive ability.
3. Eerie Interlude (not a creature, but similar flash/prevention vibes).
4. Wall of Reverence — White, creature, defensive, but not flash or damage prevention.

Closest in white to Selfless Squire is Burrenton Forge-Tender for instant damage prevention, but Selfless Squire is quite unique. None replicate all three: flash, entering-prevention, and +1/+1 counters.

Found Cards

5 Results

Burrenton Forge-Tender

Eerie Interlude

Hero of Bladehold

Selfless Squire

Wall of Reverence

Burrenton Forge-Tender #14 Creature — Kithkin Wizard

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Kithkin
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • If a permanent spell is chosen as the source of damage, Burrenton Forge-Tender’s prevention effect continues to apply for the rest of the turn to the permanent that spell becomes once it has entered the battlefield.
  • If the red source you chose changes colors before it deals damage, the damage-prevention effect doesn’t apply.
  • The last ability of Burrenton Forge-Tender doesn’t target anything. You choose a source of damage as the ability resolves, if able. You can activate it even if there is no source to choose.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 0.37 USD
    Manapool 0.15 USD / 0.61 USD
    Cardkingdom 0.35 USD / 1.49 USD
    Cardmarket / 1.05 EUR 0.18 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from red Sacrifice this creature: Prevent all damage a red source of your choice would deal this turn.

    Eerie Interlude #16 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Auras attached to the exiled creatures will be put into their owners’ graveyards. Equipment attached to the exiled creatures will become unattached and remain on the battlefield. Any counters on the exiled creatures will cease to exist.
  • If a creature token is exiled, it ceases to exist. It won’t be returned to the battlefield.
  • If a double-faced card is exiled, it will return with its front face up.
  • Prices

    Seller Price
    Cardkingdom / 17.99 USD 10.99 USD
    Tcgplayer 8.83 USD / 15.31 USD
    Cardmarket 5.84 EUR / 7.37 EUR
    Manapool / 8.88 USD 6.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

    Hero of Bladehold #119 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Battle Cry

    Rules

  • Although the tokens are attacking, they never were declared as attacking creatures (for purposes of abilities that trigger whenever a creature attacks, for example).
  • Whenever Hero of Bladehold attacks, both abilities will trigger. You can put them onto the stack in any order. If the token-creating ability resolves first, the tokens each get +1/+0 until end of turn from the battle cry ability.
  • You choose which opponent or planeswalker an opponent controls that each token is attacking when it is put onto the battlefield.
  • Prices

    Seller Price
    Cardmarket 0.9 EUR
    Manapool 0.57 USD
    Cardkingdom 1.79 USD
    Tcgplayer 0.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.

    Selfless Squire #7 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • Selfless Squire's first triggered ability prevents all damage that would be dealt to you this turn after the triggered ability resolves, even if Selfless Squire leaves the battlefield.
  • Selfless Squire's second triggered ability doesn't trigger only when damage is prevented by its first triggered ability's effect. Any effect that uses the word "prevent" will cause it to trigger.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this creature enters, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on this creature.

    Wall of Reverence #41 Creature — Spirit Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 1/6
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender Flying

    Rules

  • If an effect changes a creature’s power “until end of turn,” it will still have the modified power during your end step.
  • Prices

    Seller Price
    Cardkingdom / 4.99 USD 0.79 USD
    Cardmarket / 2.07 EUR 0.64 EUR
    Manapool / 3.19 USD 0.66 USD
    Tcgplayer 0.89 USD / 3.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control.