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"Find me cards equivalent to: Shackle Slinger"

Equivalent cards (same color, similar effect) to Shackle Slinger:
1. Hypnotic Sprite — Blue, interacts with opponent's spells, but doesn't tap or stun.
2. Merfolk Windrobber — Blue, triggers on attacking, but interacts with the opponent's graveyard.
3. Frost Lynx — Blue, taps a creature and keeps it from untapping for a turn.


Reason:
Blue is known for tapping or delaying creatures, but no direct equivalents do exactly what Shackle Slinger does regarding stun counters and casting your second spell. The above cards offer similar blue sources of creature tapping/control.

Found Cards

3 Results

Frost Lynx

Merfolk Windrobber

Shackle Slinger

Frost Lynx #62 Creature — Elemental Cat

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Frost Lynx’s triggered ability can target a creature that’s already tapped. That creature won’t untap during its controller’s next untap step.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.25 USD
    Cardmarket / 0.14 EUR 0.04 EUR
    Tcgplayer / 0.18 USD 0.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

    Merfolk Windrobber #70 Creature — Merfolk Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Mill

    Rules

  • An ability that offers a bonus if an opponent has eight or more cards in their graveyard won’t provide additional benefits if more than one opponent has eight or more cards in their graveyard. There are also no additional benefits no matter how many cards are in an opponent’s graveyard, as long as there are at least eight.
  • In a multiplayer game, once an opponent leaves the game, they won’t be considered for such an effect, no matter how many cards they had in their graveyard before leaving the game.
  • Prices

    Seller Price
    Cardmarket 0.11 EUR / 0.22 EUR
    Manapool 0.15 USD / 0.2 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.26 USD 0.11 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.) Sacrifice this creature: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.

    Shackle Slinger #65 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Spells that were cast before Shackle Slinger entered the battlefield count. If Shackle Slinger was the first spell you cast this turn, the next spell you cast this turn is your second spell.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.14 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.15 USD
    Cardmarket / 0.18 EUR 0.05 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stuncounteron it. Otherwise, tap it. (If a permanent with a stuncounterwould become untapped, remove one from it instead.)