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"Find me cards equivalent to: Shade's Form"

Cards equivalent to Shade's Form (Enchantment — Aura, Black, pumps with {B}, returns creature to battlefield):
1. Dragon Shadow (Enchantment — Aura, Black, but gives fear & returns to hand, not strictly the same).
2. Gift of Immortality is White, so not color-aligned.
3. Necromancer's Magemark (Enchantment — Aura, Black, returns to hand on death, but aura returns, not the creature).
4. Sinister Strength (Enchantment — Aura, Black, +2/+1, but no recursion).

Closest true equivalent in black is Shade's Form itself. There are no exact matches in Black, but Dead Man's Chest is similar (attaches to opponent's creature, generates value on death, but doesn't pump or recur).


Reason: Black auras that grant a Shade ability and return the creature are very rare—most do one or the other, not both.

Found Cards

6 Results

Dead Man's Chest

Dragon Shadow

Gift of Immortality

Necromancer's Magemark

Shade's Form

Sinister Strength

Dead Man's Chest #66 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Casting an exiled card causes it to leave exile. You can't cast it multiple times.
  • If Dead Man's Chest and the enchanted creature are both put into graveyards at the same time, the last ability of Dead Man's Chest still triggers.
  • If you gain control of the enchanted creature, Dead Man's Chest will be put into your graveyard.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells or permanents you control from Dead Man's Chest's ability are exiled.
  • The effect of Dead Man's Chest doesn't change when you can cast the exiled cards. For example, if you exile a creature card without flash, you can cast it only during your main phase when the stack is empty.
  • To determine how many cards to exile, use the enchanted creature's power as it last existed on the battlefield.
  • You are a creature's owner if the card representing it began the game in your deck, or if it's a token that entered the battlefield under your control. If Dead Man's Chest enchants a creature that you own but an opponent controls, you'll exile cards from your library.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD / 1.12 USD
    Cardkingdom / 1.99 USD 0.69 USD
    Cardmarket 0.22 EUR / 0.99 EUR
    Manapool 0.15 USD / 0.76 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

    Dragon Shadow #65 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.28 USD / 8.53 USD
    Cardmarket 0.02 EUR / 1.66 EUR
    Cardkingdom 0.35 USD / 7.99 USD
    Manapool 0.15 USD / 2.89 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

    Gift of Immortality #134 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If the creature is no longer on the battlefield at the beginning of the next end step after it's returned to the battlefield, Gift of Immortality will remain in its owner's graveyard.
  • If the enchanted creature is a token, neither it nor Gift of Immortality will return to the battlefield.
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 0.59 USD
    Manapool / 0.39 USD 0.15 USD
    Cardmarket 0.4 EUR
    Tcgplayer 0.35 USD / 0.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.

    Necromancer's Magemark #53 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • Necromancer's Magemark returns only the creatures. The Auras attached to those creatures fall off and are put in their owner's graveyard.
  • Necromancer's Magemark's effect prevents the creature from ever reaching a graveyard, so abilities such as Haunt never trigger.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.32 EUR 0.13 EUR
    Tcgplayer 0.22 USD / 0.48 USD
    Manapool 0.15 USD / 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would die, return it to its owner's hand instead.

    Shade's Form #81 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 9.06 USD 0.34 USD
    Manapool / 3.25 USD 0.15 USD
    Cardkingdom / 3.99 USD 0.35 USD
    Cardmarket 0.25 EUR / 2.64 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has ": This creature gets +1/+1 until end of turn." When enchanted creature dies, return that card to the battlefield under your control.

    Sinister Strength #54 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.17 USD / 0.51 USD
    Cardkingdom 0.35 USD / 0.99 USD
    Manapool 0.15 USD / 0.52 USD
    Cardmarket 0.17 EUR / 1.73 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +3/+1 and is black.