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"Find me cards equivalent to: Shadow Kin"

Equivalent cards to Shadow Kin (color: Blue, type: Creature - Shapeshifter, similar copy/mill/exile effects):
1. Clever Impersonator — Can copy any nonland permanent as it enters the battlefield.
2. Sakashima's Student — Ninjutsu and enters as a copy of another creature.
3. Cryptoplasm — At the beginning of your upkeep, may become a copy of another creature.
4. Identity Thief — When it attacks, may exile another creature and becomes a copy of it for the turn.

All are Blue shapeshifters and enable copying, though with differing triggers and not always including mill/exile.

Found Cards

5 Results

Clever Impersonator

Cryptoplasm

Identity Thief

Sakashima's Student

Shadow Kin

Clever Impersonator #8 Creature — Shapeshifter

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 0/0
Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any enters-the-battlefield abilities of the chosen permanent will trigger when Clever Impersonator enters the battlefield. Any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities of the chosen permanent will also work.
  • Clever Impersonator copies exactly what is printed on the chosen permanent (unless that permanent is copying something else or is a token; see below). It doesn't copy whether that permanent is tapped or untapped, whether that permanent has any counters on it or any Auras and/or Equipment attached to it, and it doesn't copy any non-copy effects that have changed that permanent's power, toughness, types, color, abilities, or so on.
  • If Clever Impersonator enters the battlefield as a copy of a planeswalker, it will enter the battlefield with a number of loyalty counters on it equal to the loyalty printed in the lower right corner of the planeswalker card. It won't copy the number of loyalty counters on the original planeswalker.
  • If Clever Impersonator enters the battlefield at the same time as another permanent, it can't become a copy of that permanent. You may choose only a nonland permanent that's already on the battlefield.
  • If the chosen permanent has {X} in its mana cost, X is considered to be 0.
  • If the chosen permanent is a copy of something else (for example, if the chosen permanent is another Clever Impersonator), then your Clever Impersonator enters the battlefield as whatever the chosen permanent copied.
  • If the chosen permanent is a token, Clever Impersonator copies the original characteristics of that token as defined by the effect that put that token onto the battlefield. Clever Impersonator is not a token.
  • Remember that if you control more than one legendary permanent with the same name, you'll choose one to remain on the battlefield and put the rest into their owner's graveyard.
  • You can choose not to copy anything. In that case, Clever Impersonator enters the battlefield as a 0/0 creature, and it's put into the graveyard immediately (unless something is raising its toughness above 0).
  • You choose which nonland permanent Clever Impersonator will copy, if any, as it enters the battlefield. This doesn't target that nonland permanent.
  • Prices

    Seller Price
    Cardkingdom / 8.99 USD 5.49 USD
    Tcgplayer 2.33 USD / 5.49 USD
    Cardmarket / 7.34 EUR 2.93 EUR
    Manapool / 5.21 USD 2.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this creature enter as a copy of any nonland permanent on the battlefield.

    Cryptoplasm #23 Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If another creature becomes a copy of Cryptoplasm, it will become a copy of whatever Cryptoplasm is currently copying (if anything), plus it will have Cryptoplasm’s triggered ability.
  • If the creature is an illegal target when the ability tries to resolve, it won’t resolve. Cryptoplasm won’t become a copy of that creature; it remains whatever it was before.
  • The copy effect lasts indefinitely. Often, it will last until it is overwritten by another copy effect (if it copies another creature on a future turn, perhaps.)
  • You choose the target for the triggered ability when the ability is put onto the stack. You choose whether or not Cryptoplasm becomes a copy of that creature when the ability resolves.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD / 3.49 USD
    Manapool 0.42 USD / 1.1 USD
    Cardmarket 0.71 EUR / 2.22 EUR
    Tcgplayer 0.6 USD / 2.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, you may have this creature become a copy of another target creature, except it has this ability.

    Identity Thief #64 Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 0/3
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
  • Identity Thief copies the printed values of the targeted creature, plus any copy effects that have been applied to that creature. It won't copy other effects that have changed the targeted creature's power, toughness, types, color, or so on. It also won't copy counters on the targeted creature.
  • Identity Thief will still be a copy of the creature during the next end step when the exiled card returns. If it has an ability that triggers at the beginning of the end step, that ability will trigger for Identity Thief and not for the returned creature.
  • If the targeted creature has an ability that triggers when it attacks, it'll be too late for it to trigger once Identity Thief has that ability. The same is true if another object has an ability that triggers when a creature with certain characteristics attacks and Identity Thief doesn't have those characteristics until after it becomes a copy.
  • If the targeted creature is a double-faced or melded permanent, Identity Thief copies the face shown. Because Identity Thief is not a double-faced card or meld card, it won't be able to transform or meld. If it copies a melded permanent or the back face of a double-faced card, its mana value will be 0. Exiled double-faced cards and exiled meld cards will return with their front faces up.
  • If the targeted creature is itself copying a permanent, Identity Thief will become whatever it's copying, as modified by that copy effect. For example, if you target a Hamlet Captain that has become a copy of Permeating Mass, Identity Thief will become a Permeating Mass.
  • Noncopy effects that have already applied to Identity Thief will continue to apply to it. For example, if Woodcutter's Grit gave Identity Thief +3/+3 and hexproof earlier in the turn, Identity Thief will still have those bonuses after copying a creature.
  • This effect can cause Identity Thief to become a copy of a creature that can't normally attack, such as Lupine Prototype or a creature with defender. In these cases, it remains attacking.
  • This effect can cause Identity Thief to stop being a creature. For example, if you target an animated Gideon Jura (a planeswalker with a loyalty ability that turns him into a creature), only the printed wording will be copied; the “becomes a creature” effect won't. Identity Thief will become a noncreature Gideon with no loyalty, be removed from combat, and then be put into its owner's graveyard.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Tcgplayer 0.23 USD
    Cardmarket 0.11 EUR
    Manapool 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks, you may exile another target nontoken creature. If you do, this creature becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

    Sakashima's Student #2359 Creature — Human Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ninjutsu

    Rules

  • Any "enters" abilities of the copied creature will trigger when Sakashima's Student enters. Any "as [this creature] enters" or "[this creature] enters with" abilities of the chosen creature (like devour) will also work.
  • Because you return the unblocked attacking creature to its owner's hand while activating the ninjutsu ability, you can't have Sakashima's Student enter as a copy of that creature.
  • If Sakashima's Student somehow enters at the same time as another creature, Sakashima's Student can't become a copy of that creature. You may choose only a creature that's already on the battlefield.
  • If the chosen creature has {X} in its mana cost, X is zero.
  • If the chosen creature is a token, Sakashima's Student copies the original characteristics of that token as stated by the effect that put the token onto the battlefield. Sakashima's Student is not a token.
  • If the chosen creature is copying something else (for example, if the chosen creature is another Sakashima's Student), then your Sakashima's Student enters as whatever the chosen creature copied.
  • Sakashima's Student copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below) and it is a Ninja in addition to its other types. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
  • You can choose not to copy anything. In that case, Sakashima's Student enters as a 0/0 creature, and is probably put into the graveyard immediately.
  • Prices

    Seller Price
    Manapool / 33.28 USD 30.19 USD
    Tcgplayer 32.03 USD / 35.91 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) You may have this creature enter as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types.

    Shadow Kin #16 Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Mill

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.88 EUR
    Cardkingdom 1.99 USD
    Tcgplayer 1.09 USD
    Manapool 0.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash At the beginning of your upkeep, each player mills three cards. You may exile a creature card from among the cards milled this way. If you do, this creature becomes a copy of that card, except it has this ability.