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"Find me cards equivalent to: Shaman en-Kor"

Cards similar to Shaman en-Kor, white creatures that can redirect or prevent damage:
1. Paladin en-Vec — Has protection and can prevent damage to itself, but doesn’t redirect to others.
2. Outrider en-Kor — {0}: Redirect 1 damage to another creature you control.
3. Nomads en-Kor — {0}: Redirect 1 damage to another creature you control.
4. Martyrdom (not a creature, but instant; same effect for all creatures)
5. Knight of the Holy Nimbus — Prevents it from being destroyed, but no damage redirection.

Of these, Outrider en-Kor and Nomads en-Kor are the closest to Shaman en-Kor. Both share the Kor creature type, white color, and free cost damage redirection ability.

Found Cards

6 Results

Knight of the Holy Nimbus

Martyrdom

Nomads en-Kor

Outrider en-Kor

Paladin en-Vec

Shaman en-Kor

Knight of the Holy Nimbus #23 Creature — Human Rebel Knight

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Rebel
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flanking

    Rules

  • After the last ability resolves, regeneration shields don't apply if Knight of the Holy Nimbus would be destroyed for the remainder of the turn. This includes its own effect as well as regeneration shields from other sources.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.27 USD
    Cardkingdom / 2.49 USD 0.35 USD
    Cardmarket 0.12 EUR / 0.36 EUR
    Tcgplayer / 0.53 USD 0.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If this creature would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) : This creature can't be regenerated this turn. Only your opponents may activate this ability.

    Martyrdom #10a Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Can be used to redirect damage from that creature to itself. This has no particularly useful effect.
  • If the target creature is not still on the battlefield when the damage is to be redirected, the damage stays where it is.
  • If the target stops being a creature, you can’t redirect damage to it until/unless it becomes a creature again.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Cardmarket 0.19 EUR
    Tcgplayer 0.46 USD
    Manapool 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, target creature you control gains ": The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.

    Nomads en-Kor #20 Creature — Kor Nomad Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Nomad
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It can redirect damage to itself.
  • It is possible to redirect more damage to a creature than that creature's toughness.
  • The ability of this card does not do anything to stop Trample damage from being assigned to the defending player.
  • You can use this ability as much as you want prior to damage being dealt.
  • When you redirect combat damage it is still combat damage.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.

    Outrider en-Kor #30 Creature — Kor Rebel Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Rebel
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flanking

    Rules

  • After Outrider en-Kor's activated ability has resolved, if multiple sources would deal damage to Outrider en-Kor simultaneously that turn (which can happen if Outrider en-Kor is blocked by multiple creatures, for example), you choose which source has its 1 damage redirected. If Outrider en-Kor's ability has resolved more than once that turn, you may choose a different source for each redirection effect.
  • If the targeted creature leaves the battlefield after the activated ability resolves but before Outrider en-Kor would be dealt damage, the damage isn't redirected away from Outrider en-Kor. The same is true if the target is no longer a creature (or a planeswalker) at that time.
  • The damage dealt to the target is dealt by the original source of damage, not by Outrider en-Kor.
  • Prices

    Seller Price
    Cardmarket / 0.62 EUR 0.16 EUR
    Cardkingdom 0.35 USD / 3.49 USD
    Tcgplayer 0.2 USD / 1.02 USD
    Manapool 0.15 USD / 1.58 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) : The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.

    Paladin en-Vec #23 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)

    Shaman en-Kor #27 Creature — Kor Cleric Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Cleric
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It can redirect damage to itself.
  • It is possible to redirect more damage to a creature than that creature’s toughness.
  • The ability of this card does not do anything to stop Trample damage from being assigned to the defending player.
  • You can use this ability as much as you want prior to damage being dealt.
  • When you redirect combat damage it is still combat damage.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead. : The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to this creature instead.