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"Find me cards equivalent to: Shanid, Sleepers' Scourge"

Equivalent cards to Shanid, Sleepers' Scourge (Legendary, Human Knight, Mardu colors, cares about legendaries):
1. Kethis, the Hidden Hand (WBG) — Reduces cost of legendary spells, allows legendary cards to be cast from graveyard.
2. Dihada, Binder of Wills (BRW) — Interacts with legendary permanents; draws/discards and gives lifelink/indestructible to legendaries.
3. Tori D'Avenant, Fury Rider (WR) — Legendary, cares about legendary creatures, but less card draw.
4. Queen Marchesa (BRW) — Legendary, provides card advantage, Mardu.
5. Ruinous Powers (BR) — Legendary enchantment, rewards playing historic (including legendary) spells.


Reason: All cards listed are Mardu (or similar), legendary, and/or interact with legendary permanents. No exact match for draw-on-legendary, but these care about legendaries in similar colors.

Found Cards

5 Results

Dihada, Binder of Wills

Kethis, the Hidden Hand

Queen Marchesa

Shanid, Sleepers' Scourge

Tori D'Avenant, Fury Rider

Dihada, Binder of Wills #49 Legendary Planeswalker — Dihada

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Dihada
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 1.55 USD / 1.55 USD
    Cardkingdom 3.99 USD
    Tcgplayer 1.32 USD
    Cardmarket 0.52 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +2 Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn.
    −3 Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way.
    −11 Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. Dihada, Binder of Wills can be your commander.

    Kethis, the Hidden Hand #211s Legendary Creature — Elf Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Kethis’s last ability affects only legendary cards that are in your graveyard at the time it resolves. Legendary cards put into your graveyard later in the turn won’t gain the ability. If you play a legendary card and it returns to your graveyard, it won’t have the ability anymore.
  • Kethis’s last ability doesn’t change when you can play the legendary cards. For example, if you have a legendary creature card in your graveyard, you can cast it only during your main phase when the stack is empty. If you have a legendary land card in your graveyard, you can play it only during your main phase and only if you have an available land play remaining.
  • You’ll still pay all costs for a legendary spell you cast this way, including additional costs. You may also pay alternative costs.
  • Prices

    Seller Price
    Cardkingdom 11.99 USD
    Manapool 10.77 USD
    Cardmarket 7.36 EUR
    Tcgplayer 11.87 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Legendary spells you cast cost less to cast. Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard."

    Queen Marchesa #2688 Legendary Creature — Human Assassin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Assassin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Deathtouch Haste

    Rules

  • Abilities that trigger whenever you "become the monarch" trigger only if you aren't already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won't trigger.
  • Being the monarch carries two inherent triggered abilities. "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
  • If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward.
  • The last ability of Queen Marchesa (long may she reign) checks to see if an opponent is the monarch as your upkeep begins. If no opponent is the monarch, Queen Marchesa's (long may she reign) ability won't trigger at all. Queen Marchesa's (long may she reign) ability will also check to see if an opponent is the monarch as it tries to resolve. If no opponent is the monarch at that time, Queen Marchesa's (long may she reign) ability will have no effect.
  • Prices

    Seller Price
    Cardkingdom / 44.99 USD 44.99 USD
    Cardmarket / 35.58 EUR 30.36 EUR
    Tcgplayer / 39.81 USD 38.09 USD
    Manapool 44.79 USD / 50 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch, haste When Queen Marchesa enters, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

    Shanid, Sleepers' Scourge #79 Legendary Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Menace

    Rules

  • A legendary land entering the battlefield without being played does not cause Shanid’s last ability to trigger.
  • If casting a legendary spell causes Shanid’s last ability to trigger, that ability goes on the stack above the spell that caused it to trigger and resolves first. It resolves even if that spell is countered or otherwise left the stack.
  • Prices

    Seller Price
    Cardkingdom / 4.99 USD 6.49 USD
    Manapool / 3.56 USD 3.08 USD
    Tcgplayer / 4.59 USD 3.41 USD
    Cardmarket / 3 EUR 3.34 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.

    Tori D'Avenant, Fury Rider #223 Legendary Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample Vigilance

    Rules

  • If another attacking creature is both red and white, it will get +1/+1 until end of turn, gain trample until end of turn, and be untapped.
  • Prices

    Seller Price
    Manapool / 0.2 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.38 USD 0.27 USD
    Cardmarket / 0.18 EUR 0.15 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance, trample Whenever Tori D'Avenant attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.