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AI 🤖 Find me cards equivalent to: Shanid, Sleepers' Scourge

Equivalent cards to Shanid, Sleepers' Scourge (Mardu colors: red, white, black) with a focus on Legendary, Historic, or similar tribal/legendary synergies:
1. Kethis, the Hidden Hand – Reduces cost of legendary spells and recurs legendary cards from graveyard.
2. Dihada, Binder of Wills – Mardu planeswalker caring about legendary permanents.
3. Zevlor, Elturel Exile – Mardu LEGENDARY creature for group slug/control.
4. Queen Marchesa – Mardu legend that incentivizes Monarch and synergizes in legendary decks.


Reason: All are Mardu and interact with legendary/historic spells or provide value in legendary tribal.

Results:

Dihada, Binder of Wills #49 Legendary Planeswalker — Dihada

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: /
Types:
  • Planeswalker
  • SubTypes:
  • Dihada
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.69 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +2 Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn.
    −3 Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way.
    −11 Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. Dihada, Binder of Wills can be your commander.

    Kethis, the Hidden Hand #211s Legendary Creature — Elf Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Kethis’s last ability affects only legendary cards that are in your graveyard at the time it resolves. Legendary cards put into your graveyard later in the turn won’t gain the ability. If you play a legendary card and it returns to your graveyard, it won’t have the ability anymore.
  • Kethis’s last ability doesn’t change when you can play the legendary cards. For example, if you have a legendary creature card in your graveyard, you can cast it only during your main phase when the stack is empty. If you have a legendary land card in your graveyard, you can play it only during your main phase and only if you have an available land play remaining.
  • You’ll still pay all costs for a legendary spell you cast this way, including additional costs. You may also pay alternative costs.
  • Prices

    Seller Price
    Tcgplayer 16.9 USD
    Cardmarket 9.32 EUR
    Cardkingdom 12.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Legendary spells you cast cost less to cast. Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard."

    Queen Marchesa #1559 Legendary Creature — Human Assassin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Assassin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Deathtouch Haste

    Rules

  • Abilities that trigger whenever you "become the monarch" trigger only if you aren't already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won't trigger.
  • Being the monarch carries two inherent triggered abilities. "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
  • If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward.
  • The last ability of Queen Marchesa (long may she reign) checks to see if an opponent is the monarch as your upkeep begins. If no opponent is the monarch, Queen Marchesa's (long may she reign) ability won't trigger at all. Queen Marchesa's (long may she reign) ability will also check to see if an opponent is the monarch as it tries to resolve. If no opponent is the monarch at that time, Queen Marchesa's (long may she reign) ability will have no effect.
  • Prices

    Seller Price
    Tcgplayer 15.51 USD
    Cardmarket 17.16 EUR / 21.56 EUR
    Cardkingdom 22.99 USD / 20.99 USD
    Cardsphere 14.68 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch, haste When Queen Marchesa enters, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

    Shanid, Sleepers' Scourge #79 Legendary Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Menace

    Rules

  • A legendary land entering the battlefield without being played does not cause Shanid’s last ability to trigger.
  • If casting a legendary spell causes Shanid’s last ability to trigger, that ability goes on the stack above the spell that caused it to trigger and resolves first. It resolves even if that spell is countered or otherwise left the stack.
  • Prices

    Seller Price
    Tcgplayer 3.02 USD / 4.16 USD
    Cardkingdom 7.49 USD / 3.49 USD
    Cardsphere 2.28 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.

    Zevlor, Elturel Exile #296s Legendary Creature — Tiefling Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/2
    Types:
  • Creature
  • SubTypes:
  • Tiefling
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • As you make your choices for each other opponent, you can choose that opponent or any permanent they control, but if the chosen player or permanent isn't a legal target for the spell, the copy won't be created.
  • If instant or sorcery spell could have multiple targets but only one target is chosen as it is cast, that spell will cause Zevlor's delayed triggered ability to trigger. The copies will similarly have only one target. For example, if you cast Explosive Entry (“Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature”) targeting only a creature, the copies can each legally target a single creature.
  • If the spell has an X whose value was determined as it was cast (like Fireball does), the copy has the same value of X.
  • If the spell is modal (that is, it has a bulleted list of choices), the copies will have the same mode(s). You can't choose different ones.
  • Like any spell, each copy will check to see if its target is still legal as it tries to resolve.
  • The delayed triggered ability can copy the spell that caused it to trigger even if that spell has been countered by the time that ability resolves.
  • When the delayed triggered ability of Zevlor, Elturel Exile resolves, it may create one or more copies of a spell. You control each of the copies. Those copies are created on the stack, so they're not “cast.” Abilities that trigger when a player casts a spell won't trigger. The copies will then resolve like normal spells, after players get a chance to cast spells and activate abilities.
  • You can't choose to pay any additional costs for the copies. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copies too. For example, if you sacrifice a 3/3 creature to cast Fling and then copy it, each copy of Fling will also deal 3 damage to its target.
  • Zevlor, Elturel Exile has received an update to its Oracle text. The word “only” was inadvertently left off the printed card. The updated text is included above. Notably, an instant or sorcery spell with multiple targets will not cause the delayed triggered ability to trigger, even if only one of those targets is an opponent or an permanent an opponent controls.
  • Prices

    Seller Price
    Tcgplayer 0.99 USD
    Cardmarket 0.44 EUR / 0.51 EUR
    Cardkingdom 0.79 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste , : When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.

    Dihada, Binder of Wills Legendary Planeswalker — Dihada Normal - ~$0.69

    Kethis, the Hidden Hand Legendary Creature — Elf Advisor Normal - ~$9.31

    Queen Marchesa Legendary Creature — Human Assassin Normal - ~$14.39

    Shanid, Sleepers' Scourge Legendary Creature — Human Knight Normal - ~$4.64

    Zevlor, Elturel Exile Legendary Creature — Tiefling Warrior Normal - ~$2.77

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