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"Find me cards equivalent to: Shield of the Avatar"

Equivalent cards to Shield of the Avatar (artifacts, colorless, prevent/reduce damage to equipped creatures):

  • Shield of Kaldra (Prevents all damage to equipped creature; Equip {4})
  • Darksteel Plate (Equipped creature is indestructible; Equip {2})
  • Champion's Helm (Grants hexproof, not damage prevention, but protects)
  • Basilisk Collar (Lifelink and deathtouch; defensive tool)
  • Swiftfoot Boots (Hexproof and haste; protection, not prevention)

Closest exact is Shield of Kaldra (prevents all damage). Most others provide different kinds of protection, but do not specifically prevent or reduce incoming damage.

Found Cards

6 Results

Basilisk Collar

Champion's Helm

Darksteel Plate

Shield of Kaldra

Shield of the Avatar

Swiftfoot Boots

Basilisk Collar #225 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 3.26 EUR / 4.31 EUR
    Cardkingdom / 6.99 USD 5.99 USD
    Tcgplayer / 6.76 USD 4.09 USD
    Manapool 3.95 USD / 5.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough todestroyit. Damage dealt by this creature also causes you to gain that much life.) Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Champion's Helm #3 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • It's possible for a Champion's Helm you control to be attached to a creature an opponent controls (if an opponent gains control of your equipped creature, for example). In this case, the creature couldn't be the target of spells or abilities you control, as you are an opponent of the controller of the creature with hexproof.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+2. As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) Equip

    Darksteel Plate #4 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip Indestructible

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible Equipped creature has indestructible. Equip

    Shield of Kaldra #139★ Legendary Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 13.13 USD
    Tcgplayer 16.3 USD
    Cardkingdom 8.49 USD
    Cardmarket 2.94 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible. Equipped creature has indestructible. (Damage and effects that say "destroy" don'tdestroyit.) Equip

    Shield of the Avatar #230 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If multiple effects modify how damage is dealt, the player being dealt damage or the controller of the permanent being dealt damage chooses the order to apply the effects. For example, Dictate of the Twin Gods says, “If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.” Suppose the equipped creature would be dealt 3 damage while Dictate of the Twin Gods is on the battlefield and you control two creatures. You can either (a) prevent 2 damage first and then let Dictate of the Twin Gods’s effect apply, for a result of the equipped creature being dealt 2 damage, or (b) double the damage to 6 and then prevent 2 damage, for a result of the creature being dealt 4 damage.
  • To determine how much damage to prevent, use the number of creatures you control when damage would be dealt, including the equipped creature. Notably, if damage would be dealt to multiple creatures at the same time, you’ll count the number of creatures you control before any of that damage is dealt.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 0.49 USD
    Manapool / 0.3 USD 0.19 USD
    Tcgplayer 0.28 USD / 1.03 USD
    Cardmarket / 0.56 EUR 0.19 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Swiftfoot Boots #317 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Swiftfoot Boots to allow two new creatures to attack in the same turn.
  • Prices

    Seller Price
    Cardmarket 2.37 EUR
    Tcgplayer 2.77 USD
    Manapool 2.47 USD
    Cardkingdom 3.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.) Equip (: Attach to target creature you control. Equip only as a sorcery.)