🤖 ManaHive AI
Equivalent cards to Shield of the Oversoul (green/white hybrid Aura that buffs and gives abilities if enchanted creature is green/white):
1. Steel of the Godhead (Azorius, blue/white; buffs and gives abilities if enchanted creature is blue or white)
2. Fists of the Demigod (Rakdos, black/red; buffs and gives abilities if enchanted creature is black or red)
3. Helm of the Ghastlord (Dimir, blue/black; buffs and gives abilities if enchanted creature is blue or black)
4. Rune of the Deus (Gruul, red/green; buffs and gives abilities if enchanted creature is red or green)
5. Favor of the Overbeing (Simic, green/blue; buffs and gives abilities if enchanted creature is green or blue)
Reason: All are hybrid Auras from Shadowmoor/Eventide that enhance creatures of specific color pairs.
5 Results
Favor of the Overbeing
Fists of the Demigod
Helm of the Ghastlord
Shield of the Oversoul
Steel of the Godhead
Favor of the Overbeing #151 Enchantment — Aura
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| Rarity: | Common |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.Fists of the Demigod #187 Enchantment — Aura
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| Rarity: | Common |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Enchant creature As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) As long as enchanted creature is red, it gets +1/+1 and has first strike.Helm of the Ghastlord #166 Enchantment — Aura
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| Rarity: | Common |
| Converted Cost: | 4 |
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| Layout: | Normal |
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Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."Shield of the Oversoul #242 Enchantment — Aura
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| Rarity: | Common |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don'tdestroyit. If its toughness is 0 or less, it still dies.) As long as enchanted creature is white, it gets +1/+1 and has flying.Steel of the Godhead #150 Enchantment — Aura
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| Rarity: | Common |
| Converted Cost: | 3 |
| Power/Toughness: | / |
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| Layout: | Normal |
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